refac: linter 관련 설정 변경 및 적용, map_theme 변수 제거
- eslint에 prettier 조합 - prettierrc에 width 120, tabWidth 2 - gameStor->map_theme 제거 - map_theme, mapTheme를 GameConst::$mapName으로 대체 - eslint에서 vue/vue3-essential 대신 vue3-recommended 적용 - vue/max-attributes-per-line 완화 - vue/v-on-event-hyphenation 해제 - vue/attribute-hyphenation 해제 - 일부 tsc import type warning 해결 - 일부 vue template type warning 해결 - 일부 vue SFC를 script setup으로 변경 - TipTap - TopBackBar - BottomBackBar - BoardArticle - ProcessCity
This commit is contained in:
+53
-131
@@ -1,40 +1,31 @@
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<template>
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<top-back-bar :title="title" />
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<TopBackBar :title="title" />
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<div
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id="container"
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class="bg0 px-2"
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style="
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max-width: 1000px;
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margin: auto;
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border: solid 1px #888888;
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overflow: hidden;
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"
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style="max-width: 1000px; margin: auto; border: solid 1px #888888; overflow: hidden"
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>
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<div id="inheritance_list" class="row">
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<template v-for="(text, key) in inheritanceViewText" :key="key">
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<div
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:id="`inherit_${key}`"
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class="col col-sm-4 col-12 inherit_item inherit_template_item"
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>
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<div :id="`inherit_${key}`" class="col col-sm-4 col-12 inherit_item inherit_template_item">
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<div class="row">
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<label
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:id="`inherit_${key}_head`"
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class="inherit_head col col-md-6 col-sm-7 col-6 col-form-label"
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>{{ text.title }}</label
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>
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<label :id="`inherit_${key}_head`" class="inherit_head col col-md-6 col-sm-7 col-6 col-form-label">{{
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text.title
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}}</label>
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<div class="col col-md-6 col-sm-5 col-6">
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<input
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:id="`inherit_${key}_value`"
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type="text"
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class="form-control inherit_value f_tnum"
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readonly
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:id="`inherit_${key}_value`"
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:value="Math.floor(items[key]).toLocaleString()"
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/>
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</div>
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</div>
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<div style="text-align: right">
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<small class="form-text text-muted" v-html="text.info"></small>
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<!-- eslint-disable-next-line vue/no-v-html -->
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<small class="form-text text-muted" v-html="text.info" />
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</div>
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</div>
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<div v-if="key == 'new'" style="width: 100%; padding: 0 10px">
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@@ -44,22 +35,18 @@
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</div>
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<div id="inheritance_store">
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<div class="row">
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<div class="col"><div class="bg1 a-center">유산 포인트 상점</div></div>
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<div class="col">
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<div class="bg1 a-center">유산 포인트 상점</div>
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</div>
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</div>
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<div class="row">
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<div class="col offset-md-4 col-md-4 col-sm-6 col-12 py-2">
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<div class="row px-4">
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<div class="a-right col-6 align-self-center">
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다음 전투 특기 선택
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</div>
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<div class="a-right col-6 align-self-center">다음 전투 특기 선택</div>
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<div class="col-6">
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<select class="form-select col-6" v-model="nextSpecialWar">
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<option
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v-for="(info, key) in availableSpecialWar"
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:key="key"
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:value="key"
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>
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<select v-model="nextSpecialWar" class="form-select col-6">
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<option v-for="(info, key) in availableSpecialWar" :key="key" :value="key">
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{{ info.title }}
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</option>
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</select>
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@@ -67,34 +54,23 @@
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</div>
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<div class="a-right">
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<small class="form-text text-muted"
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><span
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style="color: white"
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v-html="availableSpecialWar[nextSpecialWar].info"
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/><br />다음에 얻을 전투 특기를 정합니다.<br /><span
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style="color: white"
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><!-- eslint-disable-next-line vue/no-v-html -->
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<span style="color: white" v-html="availableSpecialWar[nextSpecialWar].info" /><br />다음에 얻을 전투
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특기를 정합니다.<br /><span style="color: white"
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>필요 포인트: {{ inheritActionCost.nextSpecial }}</span
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></small
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>
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</div>
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<div class="row px-4">
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<b-button
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class="col-6 offset-6"
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variant="primary"
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@click="setNextSpecialWar"
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>구입</b-button
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>
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<b-button class="col-6 offset-6" variant="primary" @click="setNextSpecialWar"> 구입 </b-button>
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</div>
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</div>
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<div class="col col-md-4 col-sm-6 col-12 py-2">
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<div class="row px-4">
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<div class="a-right col-6 align-self-center">유니크 입찰</div>
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<div class="col-6">
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<select class="form-select col-6" v-model="specificUnique">
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<option
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v-for="(info, key) in availableUnique"
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:key="key"
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:value="key"
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>
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<select v-model="specificUnique" class="form-select col-6">
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<option v-for="(info, key) in availableUnique" :key="key" :value="key">
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{{ info.title }}
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</option>
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</select>
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@@ -103,29 +79,23 @@
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<div class="row px-4">
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<div class="col f_tnum">
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<NumberInputWithInfo
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v-model="specificUniqueAmount"
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title="입찰 포인트"
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:min="inheritActionCost.minSpecificUnique"
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:max="items.previous"
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v-model="specificUniqueAmount"
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/>
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</div>
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</div>
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<div class="a-right">
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<small class="form-text text-muted"
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>얻고자 하는 유니크 아이템을 포인트를 걸어 입찰합니다. 최고
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포인트인 경우 다음 턴에 유니크를 얻습니다.<br /><span
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style="color: white"
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v-html="availableUnique[specificUnique].info"
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/></small>
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>얻고자 하는 유니크 아이템을 포인트를 걸어 입찰합니다. 최고 포인트인 경우 다음 턴에 유니크를 얻습니다.<br />
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<!-- eslint-disable-next-line vue/no-v-html -->
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<span style="color: white" v-html="availableUnique[specificUnique].info" />
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</small>
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</div>
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<div class="row px-4">
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<b-button
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class="col-6 offset-6"
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variant="primary"
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@click="buySpecificUnique"
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>구입</b-button
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>
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<b-button class="col-6 offset-6" variant="primary" @click="buySpecificUnique"> 구입 </b-button>
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</div>
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</div>
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</div>
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@@ -136,12 +106,7 @@
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<div class="col col-md-4 col-sm-6 col-12 py-2">
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<div class="row px-4">
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<div class="a-right col-6 align-self-center">랜덤 턴 초기화</div>
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<b-button
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class="col-6"
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variant="primary"
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@click="buySimple('ResetTurnTime')"
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>구입</b-button
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>
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<b-button class="col-6" variant="primary" @click="buySimple('ResetTurnTime')"> 구입 </b-button>
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</div>
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<div class="a-right">
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<small class="form-text text-muted"
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@@ -154,12 +119,7 @@
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<div class="col col-md-4 col-sm-6 col-12 py-2">
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<div class="row px-4">
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<div class="a-right col-6 align-self-center">랜덤 유니크 획득</div>
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<b-button
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class="col-6"
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variant="primary"
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@click="buySimple('BuyRandomUnique')"
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>구입</b-button
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>
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<b-button class="col-6" variant="primary" @click="buySimple('BuyRandomUnique')"> 구입 </b-button>
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</div>
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<div class="a-right">
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<small class="form-text text-muted"
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@@ -171,15 +131,8 @@
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</div>
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<div class="col col-md-4 col-sm-6 col-12 py-2">
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<div class="row px-4">
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<div class="a-right col-6 align-self-center">
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즉시 전투 특기 초기화
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</div>
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<b-button
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class="col-6"
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variant="primary"
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@click="buySimple('ResetSpecialWar')"
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>구입</b-button
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>
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<div class="a-right col-6 align-self-center">즉시 전투 특기 초기화</div>
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<b-button class="col-6" variant="primary" @click="buySimple('ResetSpecialWar')"> 구입 </b-button>
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</div>
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<div class="a-right">
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<small class="form-text text-muted"
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@@ -195,23 +148,17 @@
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<hr :style="{ opacity: 0.5 }" />
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</div>
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<div class="row">
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<div
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class="col col-md-4 col-sm-6 col-12"
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v-for="(info, buffKey) in inheritBuffHelpText"
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:key="buffKey"
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>
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<div v-for="(info, buffKey) in inheritBuffHelpText" :key="buffKey" class="col col-md-4 col-sm-6 col-12">
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<div class="row">
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<label class="col col-sm-6 col-form-label" :for="`buff-${buffKey}`">{{
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info.title
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}}</label>
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<label class="col col-sm-6 col-form-label" :for="`buff-${buffKey}`">{{ info.title }}</label>
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<div class="col col-sm-6 f_tnum">
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<b-form-input
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:id="`buff-${buffKey}`"
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type="number"
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v-model="inheritBuff[buffKey]"
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type="number"
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:min="prevInheritBuff[buffKey] ?? 0"
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:max="maxInheritBuff"
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></b-form-input>
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/>
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</div>
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</div>
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<div style="text-align: right">
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@@ -219,8 +166,7 @@
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>{{ info.info }}<br /><span style="color: white"
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>필요 포인트:
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{{
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inheritActionCost.buff[inheritBuff[buffKey]] -
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inheritActionCost.buff[prevInheritBuff[buffKey] ?? 0]
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inheritActionCost.buff[inheritBuff[buffKey]] - inheritActionCost.buff[prevInheritBuff[buffKey] ?? 0]
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}}</span
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></small
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>
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@@ -228,15 +174,11 @@
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<div class="row px-4" style="margin-bottom: 1em">
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<b-button
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variant="secondary"
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@click="inheritBuff[buffKey] = prevInheritBuff[buffKey] ?? 0"
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class="col col-md-6 col-4 offset-md-0 offset-4"
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>리셋</b-button
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><b-button
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variant="primary"
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class="col col-md-6 col-4"
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@click="buyInheritBuff(buffKey)"
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>구입</b-button
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@click="inheritBuff[buffKey] = prevInheritBuff[buffKey] ?? 0"
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>
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리셋 </b-button
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><b-button variant="primary" class="col col-md-6 col-4" @click="buyInheritBuff(buffKey)"> 구입 </b-button>
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</div>
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</div>
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</div>
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@@ -245,7 +187,7 @@
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<div class="bg1 a-center">유산 포인트 변경 내역(최근 30건)</div>
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</div>
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</div>
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<div class="row" v-for="(log, idx) in lastInheritPointLogs" :key="idx">
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<div v-for="(log, idx) in lastInheritPointLogs" :key="idx" class="row">
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<div class="col a-right" style="max-width: 20ch">
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<small class="text-muted tnum">[{{ log.date }}]</small>
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</div>
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@@ -291,10 +233,7 @@ declare const lastInheritPointLogs: {
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declare const items: Record<InheritanceType, number>;
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const inheritanceViewText: Record<
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InheritanceViewType,
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{ title: string; info: string }
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> = {
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const inheritanceViewText: Record<InheritanceViewType, { title: string; info: string }> = {
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sum: {
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title: "총 포인트",
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info: "다음 플레이에서 사용할 수 있는 총 포인트입니다.",
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@@ -439,11 +378,13 @@ declare const availableUnique: Record<
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export default defineComponent({
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name: "PageInheritPoint",
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components: {
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TopBackBar,
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NumberInputWithInfo,
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},
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data() {
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const inheritBuff = {} as Record<inheritBuffType, number>;
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for (const buffKey of Object.keys(
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inheritBuffHelpText
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) as inheritBuffType[]) {
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for (const buffKey of Object.keys(inheritBuffHelpText) as inheritBuffType[]) {
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inheritBuff[buffKey] = currentInheritBuff[buffKey] ?? 0;
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}
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return {
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@@ -486,9 +427,7 @@ export default defineComponent({
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alert("낮출 수 없습니다.");
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return;
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}
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const cost =
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this.inheritActionCost.buff[level] -
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this.inheritActionCost.buff[prevLevel];
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const cost = this.inheritActionCost.buff[level] - this.inheritActionCost.buff[prevLevel];
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if (this.items.previous < cost) {
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alert("유산 포인트가 부족합니다.");
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return;
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@@ -496,11 +435,7 @@ export default defineComponent({
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const name = inheritBuffHelpText[buffKey].title;
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if (
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!confirm(
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`${name}를 ${level}등급으로 올릴까요? ${cost} 포인트가 소모됩니다.`
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)
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) {
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if (!confirm(`${name}를 ${level}등급으로 올릴까요? ${cost} 포인트가 소모됩니다.`)) {
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return;
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}
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@@ -519,9 +454,7 @@ export default defineComponent({
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//TODO: 페이지 새로고침 필요없이 하도록
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location.reload();
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},
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async buySimple(
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type: "ResetTurnTime" | "BuyRandomUnique" | "ResetSpecialWar"
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) {
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async buySimple(type: "ResetTurnTime" | "BuyRandomUnique" | "ResetSpecialWar") {
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const costMap: Record<typeof type, number> = {
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ResetTurnTime: inheritActionCost.resetTurnTime,
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ResetSpecialWar: inheritActionCost.resetSpecialWar,
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@@ -560,8 +493,7 @@ export default defineComponent({
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location.reload();
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},
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async setNextSpecialWar() {
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const specialWarName =
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this.availableSpecialWar[this.nextSpecialWar].title ?? undefined;
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const specialWarName = this.availableSpecialWar[this.nextSpecialWar].title ?? undefined;
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if (specialWarName === undefined) {
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alert(`잘못된 타입: ${this.nextSpecialWar}`);
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return;
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@@ -573,11 +505,7 @@ export default defineComponent({
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return;
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}
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//TODO: JosaUtil
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if (
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!confirm(
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`${cost} 포인트로 다음 전특을 ${specialWarName}(으)로 고정하겠습니까?`
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)
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) {
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if (!confirm(`${cost} 포인트로 다음 전특을 ${specialWarName}(으)로 고정하겠습니까?`)) {
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return;
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}
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@@ -596,8 +524,7 @@ export default defineComponent({
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location.reload();
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},
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async buySpecificUnique() {
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const uniqueName =
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this.availableUnique[this.specificUnique].title ?? undefined;
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const uniqueName = this.availableUnique[this.specificUnique].title ?? undefined;
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if (uniqueName === undefined) {
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alert(`잘못된 타입: ${this.specificUnique}`);
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return;
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@@ -629,14 +556,9 @@ export default defineComponent({
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location.reload();
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},
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},
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components: {
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TopBackBar,
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NumberInputWithInfo,
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},
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});
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</script>
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<style>
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.col-form-label {
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text-align: right;
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@@ -650,4 +572,4 @@ export default defineComponent({
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.tnum {
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font-feature-settings: "tnum";
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}
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</style>
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</style>
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