refac: 구 jQuery Map wrapper를 Vue3 렌더러로 변경

This commit is contained in:
2022-04-22 02:07:32 +09:00
parent f4d67e759e
commit 4f300c6f82
8 changed files with 561 additions and 513 deletions
+93 -61
View File
@@ -1,13 +1,17 @@
<template>
<TopBackBar v-model:searchable="searchable" :title="commandName" :type="procEntryMode" />
<div class="bg0">
<MapLegacyTemplate
<div v-if="asyncReady" class="bg0">
<MapViewer
v-if="map"
v-model="selectedCityObj"
:server-nick="serverNick"
:serverID="serverID"
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
:mapData="map"
:isDetailMap="false"
:clickableAll="true"
:neutralView="true"
:useCachedMap="true"
:mapName="mapName"
:cityPosition="cityPosition"
:formatCityInfo="formatCityInfoText"
:image-path="imagePath"
/>
<div v-if="commandName == '선전포고'">
@@ -66,17 +70,9 @@
</template>
<script lang="ts">
import MapLegacyTemplate, { type MapCityParsed } from "@/components/MapLegacyTemplate.vue";
import SelectNation from "@/processing/SelectNation.vue";
import { defineComponent, ref } from "vue";
import { unwrap } from "@/util/unwrap";
import type { Args } from "@/processing/args";
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import { getProcSearchable, type procNationItem, type procNationList } from "./processingRes";
declare const staticValues: {
mapName: string;
serverNick: string;
serverID: string;
commandName: string;
entryInfo: ["General" | "Nation", unknown];
};
@@ -85,55 +81,91 @@ declare const procRes: {
startYear: number;
};
export default defineComponent({
components: {
MapLegacyTemplate,
SelectNation,
TopBackBar,
BottomBar,
declare const getCityPosition: () => CityPositionMap;
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
</script>
<script lang="ts" setup>
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
import SelectNation from "@/processing/SelectNation.vue";
import { ref, type Ref, watch, onMounted, provide } from "vue";
import { unwrap } from "@/util/unwrap";
import type { Args } from "@/processing/args";
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import { getProcSearchable, type procNationItem, type procNationList } from "./processingRes";
import { getGameConstStore, type GameConstStore } from "@/GameConstStore";
import { SammoAPI } from "@/SammoAPI";
import type { MapResult } from "@/defs";
const serverNick = staticValues.serverNick;
const serverID = staticValues.serverID;
const startYear = procRes.startYear;
const cityPosition = getCityPosition();
const formatCityInfoText = formatCityInfo;
const imagePath = window.pathConfig.gameImage;
const asyncReady = ref<boolean>(false);
const gameConstStore = ref<GameConstStore>();
provide("gameConstStore", gameConstStore);
const storeP = getGameConstStore().then((store) => {
gameConstStore.value = store;
});
void Promise.all([storeP]).then(() => {
asyncReady.value = true;
});
const nationList = ref(new Map<number, procNationItem>());
watch(
() => procRes.nationList,
(newNationList) => {
const tmpNationList = new Map<number, procNationItem>();
for (const nationItem of newNationList) {
tmpNationList.set(nationItem.id, nationItem);
}
nationList.value = tmpNationList;
},
setup() {
const nationList = new Map<number, procNationItem>();
for (const nationItem of procRes.nationList) {
nationList.set(nationItem.id, nationItem);
}
{ immediate: true }
);
const selectedNationID = ref(procRes.nationList[0].id);
const selectedCityObj = ref(); //mapping용
const selectedNationID = ref(procRes.nationList[0].id);
function selectedNation(nationID: number) {
selectedNationID.value = nationID;
}
const map = ref<MapResult>();
async function submit(e: Event) {
const event = new CustomEvent<Args>("customSubmit", {
detail: {
destNationID: selectedNationID.value,
},
});
unwrap(e.target).dispatchEvent(event);
}
return {
procEntryMode: (staticValues.entryInfo[0] == "Nation" ? "chief" : "normal") as 'chief'|'normal',
searchable: getProcSearchable(),
startYear: procRes.startYear,
mapName: staticValues.mapName,
nationList: ref(nationList),
selectedCityObj,
selectedNationID,
commandName: staticValues.commandName,
selectedNation,
submit,
};
},
watch: {
selectedCityObj(city: MapCityParsed) {
if (!city.nationID) {
return;
}
this.selectedNationID = city.nationID;
async function submit(e: Event) {
const event = new CustomEvent<Args>("customSubmit", {
detail: {
destNationID: selectedNationID.value,
},
},
});
unwrap(e.target).dispatchEvent(event);
}
const searchable = getProcSearchable();
const procEntryMode: Ref<"chief" | "normal"> = ref(staticValues.entryInfo[0] == "Nation" ? "chief" : "normal");
const selectedCityObj = ref<MapCityParsed>();
const commandName = ref(staticValues.commandName);
watch(selectedCityObj, (city?: MapCityParsed) => {
if (city === undefined) {
return;
}
if(city.nationID === undefined){
return;
}
selectedNationID.value = city.nationID;
});
onMounted(async () => {
try{
map.value = await SammoAPI.Global.GetMap({neutralView:0, showMe: 1});
}
catch(e){
console.error(e);
}
});
</script>