leader->leadership, power->strength

This commit is contained in:
2019-10-04 18:07:42 +09:00
parent 2ff74a2b68
commit 4c3cc8547c
101 changed files with 770 additions and 769 deletions
+4 -4
View File
@@ -101,11 +101,11 @@ class GameUnitDetail implements iAction{
else if($this->armType == GameUnitConst::T_MISC){
$ratio = $general->getIntel(true, true, true) +
$general->getLeadership(true, true, true) +
$general->getPower(true, true, true);
$general->getStrength(true, true, true);
$ratio = $ratio*2/3 - 40;
}
else{
$ratio = $general->getPower(true, true, true)*2 - 40;
$ratio = $general->getStrength(true, true, true)*2 - 40;
}
if($ratio < 10){
$ratio = 10;
@@ -144,12 +144,12 @@ class GameUnitDetail implements iAction{
else if($this->armType == GameUnitConst::T_MISC){
$mainstat = $general->getIntel(false, true, true, false) +
$general->getLeadership(false, true, true, false) +
$general->getPower(false, true, true, false);
$general->getStrength(false, true, true, false);
$mainstat /= 3;
$coef = 0.4;
}
else{
$mainstat = $general->getPower(false, true, true, false);
$mainstat = $general->getStrength(false, true, true, false);
$coef = 0.5;
}