feat: ag-grid에서 iActionInfo를 툴팁으로 띄움

This commit is contained in:
2022-04-07 03:03:38 +09:00
parent 20bd638af7
commit 4b8a8d722a
4 changed files with 125 additions and 24 deletions
+34 -13
View File
@@ -34,12 +34,12 @@ import type {
GridReadyEvent,
} from "ag-grid-community";
import { getNpcColor } from "@/common_legacy";
import type {
BaseWithValueColDefParams,
ValueGetterParams,
} from "ag-grid-community/dist/lib/entities/colDef";
import type { BaseWithValueColDefParams, ValueGetterParams } from "ag-grid-community/dist/lib/entities/colDef";
import type { GameConstStore } from "@/GameConstStore";
import { unwrap } from "@/util/unwrap";
import SimpleTooltipCell from "@/gridCellRenderer/SimpleTooltipCell.vue";
import GridTooltipCell from "@/gridCellRenderer/GridTooltipCell.vue";
import type { GameIActionInfo } from "@/defs/GameObj";
const props = defineProps({
list: {
@@ -54,7 +54,7 @@ const props = defineProps({
},
});
const gameConstStore = unwrap(inject<Ref<GameConstStore>>('gameConstStore'));
const gameConstStore = unwrap(inject<Ref<GameConstStore>>("gameConstStore"));
const iActionInfo = gameConstStore.value.iActionInfo;
console.log(iActionInfo);
//debug
@@ -144,6 +144,12 @@ interface GenCellClassParams extends CellClassParams {
data: GeneralListItem;
}
type GridCellInfo = {
iActionMap?: Record<string, GameIActionInfo>;
info?: string;
target: keyof GeneralListItem;
};
function naiveCheClassNameFilter(value: string): string {
const text = value.split("_").pop() ?? "None";
if (text === "None") {
@@ -310,11 +316,17 @@ const columnRawDefs = ref<Partial<Record<headerType, GenColDef | GenColGroupDef>
children: [
{
headerName: "요약",
cellRenderer: ({ data }: GenValueParams) => {
const personal = naiveCheClassNameFilter(data.personal);
const specialDomestic = naiveCheClassNameFilter(data.specialDomestic);
const specialWar = naiveCheClassNameFilter(data.specialWar);
return `${personal}<br><div class="row gx-1 m-0 cell-sp"><div class="col">${specialDomestic}</div><div class="col">${specialWar}</div>`;
cellRenderer: GridTooltipCell,
cellRendererParams: {
cells: ((): GridCellInfo[][] => {
return [
[{ target: "personal", iActionMap: gameConstStore.value.iActionInfo.personality }],
[
{ target: "specialDomestic", iActionMap: gameConstStore.value.iActionInfo.specialDomestic },
{ target: "specialWar", iActionMap: gameConstStore.value.iActionInfo.specialWar },
],
];
})(),
},
width: 90,
columnGroupShow: "closed",
@@ -322,7 +334,10 @@ const columnRawDefs = ref<Partial<Record<headerType, GenColDef | GenColGroupDef>
{
headerName: "성격",
field: "personal",
valueFormatter: naiveCheClassNameFilterFromRow("personal"),
cellRenderer: SimpleTooltipCell,
cellRendererParams: {
iActionMap: gameConstStore.value.iActionInfo.personality,
},
width: 70,
sortable: true,
filter: true,
@@ -331,7 +346,10 @@ const columnRawDefs = ref<Partial<Record<headerType, GenColDef | GenColGroupDef>
{
headerName: "내특",
field: "specialDomestic",
valueFormatter: naiveCheClassNameFilterFromRow("specialDomestic"),
cellRenderer: SimpleTooltipCell,
cellRendererParams: {
iActionMap: gameConstStore.value.iActionInfo.specialDomestic,
},
width: 70,
sortable: true,
filter: true,
@@ -340,7 +358,10 @@ const columnRawDefs = ref<Partial<Record<headerType, GenColDef | GenColGroupDef>
{
headerName: "전특",
field: "specialWar",
valueFormatter: naiveCheClassNameFilterFromRow("specialWar"),
cellRenderer: SimpleTooltipCell,
cellRendererParams: {
iActionMap: gameConstStore.value.iActionInfo.specialWar,
},
width: 70,
sortable: true,
filter: true,