저격 버그 수정, 필살 강화
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@@ -4,12 +4,16 @@ use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityHelper;
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use \sammo\WarUnit;
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use sammo\WarUnitTriggerCaller;
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use sammo\WarUnitTrigger\che_필살강화_회피불가;
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use function sammo\LogText;
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class che_필살 extends \sammo\BaseSpecial{
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protected $id = 71;
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protected $name = '필살';
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protected $info = '[전투] 필살 확률 +20%p';
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protected $info = '[전투] 필살 확률 +20%p, 필살 발동시 대상 회피 불가';
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static $selectWeightType = SpecialityHelper::WEIGHT_NORM;
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static $selectWeight = 1;
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@@ -25,4 +29,10 @@ class che_필살 extends \sammo\BaseSpecial{
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}
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return $value;
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}
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public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
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return new WarUnitTriggerCaller(
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new che_필살강화_회피불가($unit)
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);
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}
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}
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