refac: 감찰부 vue3 재 작성 (#222)
- 장수 정보, 추가 정보 vue3 component - b_battleCenter -> v_battleCenter Reviewed-on: https://storage.hided.net/gitea/devsam/core/pulls/222
This commit was merged in pull request #222.
This commit is contained in:
@@ -0,0 +1,104 @@
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<?php
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namespace sammo\API\Nation;
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use sammo\DB;
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use sammo\GameConst;
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use sammo\General;
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use sammo\KVStorage;
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use sammo\LastTurn;
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use sammo\Session;
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use sammo\Util;
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use sammo\Validator;
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use function sammo\buildNationCommandClass;
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use function sammo\checkLimit;
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use function sammo\checkSecretPermission;
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use function sammo\getBattleDetailLogMore;
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use function sammo\getBattleResultMore;
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use function sammo\getBattleResultRecent;
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use function sammo\getGeneralActionLogMore;
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use function sammo\getGeneralActionLogRecent;
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use function sammo\getGeneralHistoryLogAll;
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use function sammo\getNationStaticInfo;
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class GetNationInfo extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$v = new Validator($this->args);
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$v->rule('boolean', 'full');
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
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}
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public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
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{
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$userID = $session->userID;
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$db = DB::db();
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$nationID = $db->queryFirstField('SELECT nation FROM general WHERE `owner` = %i', $userID);
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if (!$nationID) {
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return [
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'result' => true,
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'nation' => getNationStaticInfo(0)
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];
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}
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$isFull = $this->args['full'] ?? false;
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if(!$isFull){
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$nation = getNationStaticInfo($nationID);
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return [
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'result' => true,
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'nation' => $nation,
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];
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}
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$generalObj = General::createGeneralObjFromDB($session->generalID, null, 1);
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$gameEnv = $gameStor->getValues(['year', 'month', 'startyear']);
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$nation = $db->queryFirstRow(
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'SELECT nation, `name`, color, capital, gennum, gold, rice, bill, rate, secretlimit, chief_set, scout, war, strategic_cmd_limit, surlimit, tech, `power`, `level`, `type` FROM nation WHERE id = %i',
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$nationID
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);
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$nationStor = \sammo\KVStorage::getStorage($db, $nationID, 'nation_env');
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$nationStor->cacheAll();
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//전략 정보를 매번 읽어와야하나?
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$impossibleStrategicCommandLists = [];
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$strategicCommandLists = GameConst::$availableChiefCommand['전략'];
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$yearMonth = Util::joinYearMonth($gameEnv['year'], $gameEnv['month']);
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foreach ($strategicCommandLists as $command) {
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$cmd = buildNationCommandClass($command, $generalObj, $gameEnv, new LastTurn());
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$nextAvailableTurn = $cmd->getNextAvailableTurn();
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if ($nextAvailableTurn > $yearMonth) {
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$impossibleStrategicCommandLists[] = [$cmd->getName(), $nextAvailableTurn - $yearMonth];
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}
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}
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$troopName = [];
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foreach ($db->queryAllLists('SELECT troop_leader, name FROM troop WHERE nation=%i', $nationID) as [$troopID, $tName]) {
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$troopName[$troopID] = $tName;
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}
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return [
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'result' => true,
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'nation' => $nation,
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'impossibleStrategicCommandLists' => $impossibleStrategicCommandLists,
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'troops' => $troopName,
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];
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}
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}
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