fix: cr 시나리오 병종을 현재 버전에 맞게 수정

This commit is contained in:
2023-03-21 01:44:27 +09:00
parent 25769a9435
commit 3c412f2803
+6 -6
View File
@@ -28,12 +28,12 @@ class GameUnitConst extends GameUnitConstBase
], ],
[ [
1200, self::T_ARCHER, '궁병', 1200, self::T_ARCHER, '궁병',
100, 100, 7, 20, 0, 10, 10, 100, 100, 7, 10, 0, 10, 10,
0, null, null, 0, 0, null, null, 0,
[self::T_CAVALRY => 1.2, self::T_FOOTMAN => 0.8, self::T_SIEGE => 1.2], [self::T_CAVALRY => 1.2, self::T_FOOTMAN => 0.8, self::T_SIEGE => 1.2],
[self::T_CAVALRY => 0.8, self::T_FOOTMAN => 1.2, self::T_SIEGE => 0.8], [self::T_CAVALRY => 0.8, self::T_FOOTMAN => 1.2, self::T_SIEGE => 0.8],
['표준적인 궁병입니다.', '궁병은 회피특화입니다.'], ['표준적인 궁병입니다.', '궁병은 선제사격을 하는 병종입니다.'],
null, null null, ['che_선제사격시도', 'che_선제사격발동']
], ],
[ [
1300, self::T_CAVALRY, '기병', 1300, self::T_CAVALRY, '기병',
@@ -145,12 +145,12 @@ class GameUnitConst extends GameUnitConstBase
], ],
[ [
1500, self::T_SIEGE, '정란', 1500, self::T_SIEGE, '정란',
100, 100, 6, 0, 0, 15, 5, 100, 100, 6, 0, 0, 14, 5,
0, null, null, 3, 0, null, null, 3,
[self::T_FOOTMAN => 0.8, self::T_ARCHER => 0.8, self::T_CAVALRY => 0.8, self::T_WIZARD => 0.8, self::T_CASTLE => 1.8], [self::T_FOOTMAN => 1.25, self::T_ARCHER => 1.25, self::T_CAVALRY => 1.25, self::T_WIZARD => 1.25, self::T_CASTLE => 1.8, 1106 => 1.112],
[self::T_FOOTMAN => 1.2, self::T_ARCHER => 1.2, self::T_CAVALRY => 1.2, self::T_WIZARD => 1.2], [self::T_FOOTMAN => 1.2, self::T_ARCHER => 1.2, self::T_CAVALRY => 1.2, self::T_WIZARD => 1.2],
['높은 구조물 위에서 공격합니다.'], ['높은 구조물 위에서 공격합니다.'],
['che_성벽부상무효'], null ['che_성벽부상무효'], ['che_선제사격시도', 'che_선제사격발동']
], ],
[ [
1501, self::T_SIEGE, '충차', 1501, self::T_SIEGE, '충차',