diff --git a/hwe/func.php b/hwe/func.php index 35c11eeb..c8830a5b 100644 --- a/hwe/func.php +++ b/hwe/func.php @@ -1107,7 +1107,7 @@ function CheckOverhead() $gameStor = KVStorage::getStorage($db, 'game_env'); [$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']); - $nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * 10; + $nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * GameConst::$refreshLimitCoef; if ($nextRefreshLimit != $refreshLimit) { diff --git a/hwe/sammo/GameConstBase.php b/hwe/sammo/GameConstBase.php index 6ef11019..ba9f74a2 100644 --- a/hwe/sammo/GameConstBase.php +++ b/hwe/sammo/GameConstBase.php @@ -88,6 +88,8 @@ class GameConstBase /** @var int 최대로 증가하는 수비 설정 변경 제한 수*/ public static $maxDefSettingChange = 9; + /** @var float 벌점 제한 계수 */ + public static $refreshLimitCoef = 10; /** @var int 최대 레벨 */ public static $maxLevel = 255;