아이템에 consumable 개념 추가, GameConstBase에 아이템 준비
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@@ -11,6 +11,7 @@ class che_사기_탁주 extends \sammo\BaseItem{
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protected static $info = '[전투] 사기 +3. 1회용';
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protected static $cost = 1000;
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protected static $consumable = true;
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protected static $buyable = true;
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public function getBattleInitSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
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return new WarUnitTriggerCaller([
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