아이템에 consumable 개념 추가, GameConstBase에 아이템 준비
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@@ -10,6 +10,7 @@ class che_계략_향낭 extends \sammo\BaseItem{
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protected static $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p';
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protected static $cost = 3000;
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protected static $consumable = true;
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protected static $buyable = true;
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public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
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if($turnType == '계략'){
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