징병 모병 추가, iAction 구조 일부 변경
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<?php
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namespace sammo\GeneralCommand;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command
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};
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class che_모병 extends Command\GeneralCommand{
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static protected $actionName = '모병';
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static protected $costOffset = 2;
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protected static function initStatic()
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{
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static::$defaultTrain = GameConst::$defaultTrainHigh;
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static::$defaultAtmos = GameConst::$defaultAtmosHigh;
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}
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}
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