balance: 유니크 아이템을 얻을 수 있는 커맨드 증가
- 강행, 거병, 견문, 군량매매, 귀환, 등용, 물자조달, 이동, 장비매매, 증여, 헌납
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@@ -3,7 +3,7 @@ namespace sammo\Command\General;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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@@ -14,7 +14,7 @@ use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\CityConst;
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use function sammo\tryUniqueItemLottery;
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class che_귀환 extends Command\GeneralCommand{
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static protected $actionName = '귀환';
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@@ -33,7 +33,7 @@ class che_귀환 extends Command\GeneralCommand{
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$this->setNation();
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[$reqGold, $reqRice] = $this->getCost();
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$this->fullConditionConstraints=[
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::NotWanderingNation(),
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@@ -49,7 +49,7 @@ class che_귀환 extends Command\GeneralCommand{
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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@@ -87,7 +87,7 @@ class che_귀환 extends Command\GeneralCommand{
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$exp = 70;
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$ded = 100;
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$general->setVar('city', $destCityID);
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$general->addExperience($exp);
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@@ -95,10 +95,12 @@ class che_귀환 extends Command\GeneralCommand{
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$general->increaseVar('leadership_exp', 1);
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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tryUniqueItemLottery($general);
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$general->applyDB($db);
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return true;
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}
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}
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