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@@ -17,6 +17,8 @@ class che_격노발동 extends BaseWarUnitTrigger{
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return true;
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}
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/** @var WarUnitGeneral $self */
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$targetAct = $oppose->hasActivatedSkill('필살')?'필살 공격':'회피 시도';
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$is진노 = $self->hasActivatedSkill('진노');
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$reaction = $is진노?'진노':'격노';
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@@ -25,7 +27,7 @@ class che_격노발동 extends BaseWarUnitTrigger{
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$oppose->getLogger()->pushGeneralBattleDetailLog("{$targetAct}에 상대가 <R>{$reaction}</>했다!</>", ActionLogger::PLAIN);
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if($is진노){
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$self->bonusPhase += 1;
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$self->addBonusPhase(1);
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}
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$self->multiplyWarPowerMultiply($self->criticalDamage());
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@@ -22,7 +22,7 @@ class che_저격발동 extends BaseWarUnitTrigger{
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}
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$selfEnv['저격발동'] = true;
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$general = $self->general;
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$general = $self->getGeneral();
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$oppose->getLogger()->pushGeneralActionLog("상대를 <C>저격</>했다!", ActionLogger::PLAIN);
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$oppose->getLogger()->pushGeneralBattleDetailLog("상대를 <C>저격</>했다!", ActionLogger::PLAIN);
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