NPC 생성시 버그 수정

서버 리셋되었을 때 세션 값 안정을 위해 serverID 개념을 추가.
This commit is contained in:
2018-04-01 01:20:35 +09:00
parent 0f97ae8da9
commit 1ddd26c8a1
9 changed files with 64 additions and 34 deletions
+8 -13
View File
@@ -25,21 +25,16 @@ $game['userCnt'] = $genCnt;
$game['npcCnt'] = $npcCnt;
$game['nationCnt'] = $nationCnt;
$generalID = getGeneralID(false, false);
$userGrade = $session->userGrade;
$me = [
];
$me = [];
if($generalID){
$general = $db->queryFirstRow('SELECT name, picture, imgsvr from general where no=%i', $generalID);
if($general){
$me['name'] = $general['name'];
$general = $db->queryFirstRow('SELECT name, picture, imgsvr from general where owner=%i', $session->userID);
if($general){
$me['name'] = $general['name'];
if($general['imgsvr'] == 0) {
$me['picture'] = '../../image/'.$general['picture'];
} else {
$me['picture'] = '../d_pic/'.$general['picture'];
}
if($general['imgsvr'] == 0) {
$me['picture'] = '../../image/'.$general['picture'];
} else {
$me['picture'] = '../d_pic/'.$general['picture'];
}
}