버그 수정

This commit is contained in:
2020-04-23 00:36:45 +09:00
parent db603c5ebd
commit 1dc16932b6
3 changed files with 44 additions and 11 deletions
+40 -7
View File
@@ -119,14 +119,14 @@ class AutorunNationPolicy {
public $DevelopForce = [
//123=>true
];
public $reqHumanWarUrgentGold = 10000;
public $reqHumanWarUrgentRice = 10000;
public $reqHumanWarRecommandGold = 30000;
public $reqHumanWarRecommandRice = 30000;
public $reqHumanWarUrgentGold = 0;
public $reqHumanWarUrgentRice = 0;
public $reqHumanWarRecommandGold = 0;
public $reqHumanWarRecommandRice = 0;
public $reqHumanDevelGold = 10000;
public $reqHumanDevelRice = 10000;
public $reqNPCWarGold = 5000;
public $reqNPCWarRice = 5000;
public $reqNPCWarGold = 0;
public $reqNPCWarRice = 0;
public $reqNPCDevelGold = 1000;
public $reqNPCDevelRice = 500;
@@ -141,7 +141,7 @@ class AutorunNationPolicy {
public $properWarTrainAtmos = 90;
function __construct(General $general, array $nationPolicy, array $serverPolicy)
function __construct(General $general, array $nationPolicy, array $serverPolicy, array $nation)
{
foreach($serverPolicy as $policy=>$value){
if(!property_exists($this, $policy)){
@@ -160,5 +160,38 @@ class AutorunNationPolicy {
if(!$this->priority){
$this->priority = $this::$defaultPriority;
}
if($this->reqNPCWarGold === 0 || $this->reqNPCWarRice === 0){
$defaultCrewType = GameUnitConst::byID(GameUnitConst::DEFAULT_CREWTYPE);
$reqGold = $defaultCrewType->costWithTech($nation['tech'], $this->minNPCWarLeadership * 150);
$reqRice = $defaultCrewType->riceWithTech($nation['tech'], $this->minNPCWarLeadership * 150);
if($this->reqNPCWarGold === 0){
$this->reqNPCWarGold = Util::round($reqGold * 2, -2);
}
if($this->reqNPCWarRice === 0){
$this->reqNPCWarRice = Util::round($reqRice * 2, -2);
}
}
if($this->reqHumanWarUrgentGold === 0 || $this->reqHumanWarUrgentRice === 0){
$defaultCrewType = GameUnitConst::byID(GameUnitConst::DEFAULT_CREWTYPE);
$reqGold = $defaultCrewType->costWithTech($nation['tech'], GameConst::$defaultStatMax * 100);
$reqRice = $defaultCrewType->riceWithTech($nation['tech'], GameConst::$defaultStatMax * 100);
if($this->reqHumanWarUrgentGold === 0){
$this->reqHumanWarUrgentGold = Util::round(max(10000, $reqGold * 4 * 2), -2);
}
if($this->reqHumanWarUrgentRice === 0){
$this->reqHumanWarUrgentRice = Util::round(max(10000, $reqRice * 4 * 2), -2);
}
}
if($this->reqHumanWarRecommandGold === 0){
$this->reqHumanWarRecommandGold = Util::round(max(30000, $this->reqHumanWarUrgentGold * 3), -2);
}
if($this->reqHumanWarRecommandRice === 0){
$this->reqHumanWarRecommandRice = Util::round(max(30000, $this->reqHumanWarRecommandRice * 3), -2);
}
}
}