fix: 아이템중 WarActivateSkill 관련 중첩 해제 버그 수정

This commit is contained in:
2021-08-18 20:26:31 +09:00
parent 56daf15c8e
commit 1b46a06eee
6 changed files with 43 additions and 27 deletions
@@ -23,14 +23,14 @@ class che_event_견고 extends \sammo\BaseSpecial{
public function getBattleInitSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_NONE),
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_NONE, false, '저격불가')
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_ITEM),
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*402, false, '저격불가')
);
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_NONE, false, '필살불가', '계략약화', '저격불가')
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*402, false, '필살불가', '계략약화', '저격불가')
);
}