game: 재야 의술장은 국가 장수를 치료하지 않음

This commit is contained in:
2024-12-06 18:12:24 +00:00
parent 8e1d33e880
commit 15b2c8b8e6
+34 -18
View File
@@ -1,5 +1,7 @@
<?php <?php
namespace sammo\GeneralTrigger; namespace sammo\GeneralTrigger;
use sammo\BaseGeneralTrigger; use sammo\BaseGeneralTrigger;
use sammo\General; use sammo\General;
use sammo\ActionLogger; use sammo\ActionLogger;
@@ -7,16 +9,18 @@ use sammo\DB;
use sammo\Util; use sammo\Util;
use sammo\JosaUtil; use sammo\JosaUtil;
class che_도시치료 extends BaseGeneralTrigger{ class che_도시치료 extends BaseGeneralTrigger
{
protected $priority = 10010; protected $priority = 10010;
public function action(\sammo\RandUtil $rng, ?array $env=null, $arg=null):?array{ public function action(\sammo\RandUtil $rng, ?array $env = null, $arg = null): ?array
{
/** @var \sammo\General $general */ /** @var \sammo\General $general */
$general = $this->object; $general = $this->object;
$logger = $general->getLogger(); $logger = $general->getLogger();
if($general->getVar('injury') > 0){ if ($general->getVar('injury') > 0) {
$general->updateVar('injury', 0); $general->updateVar('injury', 0);
$general->activateSkill('pre.부상경감', 'pre.치료'); $general->activateSkill('pre.부상경감', 'pre.치료');
$logger->pushGeneralActionLog('<C>의술</>을 펼쳐 스스로 치료합니다!', ActionLogger::PLAIN); $logger->pushGeneralActionLog('<C>의술</>을 펼쳐 스스로 치료합니다!', ActionLogger::PLAIN);
@@ -24,14 +28,27 @@ class che_도시치료 extends BaseGeneralTrigger{
$db = DB::db(); $db = DB::db();
/** @var array{int,string,string}[] $patients */ if ($general->getNationID() == 0) {
$patients = $db->queryAllLists( /** @var array{int,string,string}[] $patients */
'SELECT no,name,nation FROM general WHERE city=%i AND injury > 10 AND no != %i', $patients = $db->queryAllLists(
$general->getCityID(), 'SELECT no,name,nation FROM general WHERE city=%i AND nation=%i AND injury > 10 AND no != %i',
$general->getID() $general->getCityID(),
); 0,
$general->getID()
);
}
else {
/** @var array{int,string,string}[] $patients */
$patients = $db->queryAllLists(
'SELECT no,name,nation FROM general WHERE city=%i AND injury > 10 AND no != %i',
$general->getCityID(),
$general->getID()
);
}
if(!$patients){
if (!$patients) {
return $env; return $env;
} }
@@ -42,7 +59,7 @@ class che_도시치료 extends BaseGeneralTrigger{
/** @var string|null */ /** @var string|null */
$curedPatientName = null; $curedPatientName = null;
foreach($patients as [$patientID, $patientName, $patientNationID]){ foreach ($patients as [$patientID, $patientName, $patientNationID]) {
if (!$rng->nextBool(0.5)) { if (!$rng->nextBool(0.5)) {
continue; continue;
} }
@@ -54,28 +71,27 @@ class che_도시치료 extends BaseGeneralTrigger{
$patientLogger->flush(); $patientLogger->flush();
} }
if(!$cureList){ if (!$cureList) {
return $env; return $env;
} }
if($curedPatientName === null){ if ($curedPatientName === null) {
throw new \sammo\MustNotBeReachedException(); throw new \sammo\MustNotBeReachedException();
} }
if(count($cureList) == 1){ if (count($cureList) == 1) {
$josaUl = JosaUtil::pick($curedPatientName, ""); $josaUl = JosaUtil::pick($curedPatientName, "");
$logger->pushGeneralActionLog("<C>의술</>을 펼쳐 도시의 장수 <Y>{$curedPatientName}</>{$josaUl} 치료합니다!", ActionLogger::PLAIN); $logger->pushGeneralActionLog("<C>의술</>을 펼쳐 도시의 장수 <Y>{$curedPatientName}</>{$josaUl} 치료합니다!", ActionLogger::PLAIN);
} } else {
else{
$otherCount = count($cureList) - 1; $otherCount = count($cureList) - 1;
$logger->pushGeneralActionLog("<C>의술</>을 펼쳐 도시의 장수들 <Y>{$curedPatientName}</> 외 <C>{$otherCount}</>명을 치료합니다!", ActionLogger::PLAIN); $logger->pushGeneralActionLog("<C>의술</>을 펼쳐 도시의 장수들 <Y>{$curedPatientName}</> 외 <C>{$otherCount}</>명을 치료합니다!", ActionLogger::PLAIN);
} }
$db->update('general', [ $db->update('general', [
'injury'=>0 'injury' => 0
], 'no IN %li', $cureList); ], 'no IN %li', $cureList);
return $env; return $env;
} }
} }