diff --git a/twe/_simul.php b/twe/_simul.php index 94f1a1f9..e8554a91 100644 --- a/twe/_simul.php +++ b/twe/_simul.php @@ -161,8 +161,8 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 $cityDef = getCityDef($city); // 감소할 병사 수 - $cityCrew = GameConst::armperphase + $myAtt - $cityDef; - $myCrew = GameConst::armperphase + $cityAtt - $myDef; + $cityCrew = GameConst::$armperphase + $myAtt - $cityDef; + $myCrew = GameConst::$armperphase + $cityAtt - $myDef; $cityweight = $myAtt - $cityDef; $myweight = $cityAtt - $myDef; @@ -351,8 +351,8 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 $opAtt = getAtt($game, $oppose, $tech2, 0); $opDef = getDef($game, $oppose, $tech2); // 감소할 병사 수 - $myCrew = GameConst::armperphase + $opAtt - $myDef; - $opCrew = GameConst::armperphase + $myAtt - $opDef; + $myCrew = GameConst::$armperphase + $opAtt - $myDef; + $opCrew = GameConst::$armperphase + $myAtt - $opDef; //훈련 사기따라 $myCrew = getCrew($myCrew, $oppose['atmos'], $general['train']); $opCrew = getCrew($opCrew, $general['atmos'], $oppose['train']); diff --git a/twe/b_myBossInfo.php b/twe/b_myBossInfo.php index 4cff5e59..5d1c432f 100644 --- a/twe/b_myBossInfo.php +++ b/twe/b_myBossInfo.php @@ -212,12 +212,12 @@ echo " "; -$querys[10] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::goodgenpower."' order by npc,binary(name)"; -$querys[9] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::goodgenintel."' order by npc,binary(name)"; -$querys[8] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::goodgenpower."' order by npc,binary(name)"; -$querys[7] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::goodgenintel."' order by npc,binary(name)"; -$querys[6] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::goodgenpower."' order by npc,binary(name)"; -$querys[5] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::goodgenintel."' order by npc,binary(name)"; +$querys[10] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)"; +$querys[9] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)"; +$querys[8] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)"; +$querys[7] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)"; +$querys[6] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)"; +$querys[5] = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)"; for($i=10; $i >= $lv; $i--) { if($i % 2 == 0) { echo ""; } @@ -302,7 +302,7 @@ if($meLevel >= 5) { "; - $query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::goodgenpower."' order by npc,binary(name)"; + $query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and power>='".GameConst::$goodgenpower."' order by npc,binary(name)"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $count = MYDB_num_rows($result); for($i=0; $i < $count; $i++) { @@ -356,7 +356,7 @@ if($meLevel >= 5) { "; - $query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::goodgenintel."' order by npc,binary(name)"; + $query = "select no,name,level,city from general where nation='{$me['nation']}' and level!='12' and intel>='".GameConst::$goodgenintel."' order by npc,binary(name)"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $count = MYDB_num_rows($result); for($i=0; $i < $count; $i++) { diff --git a/twe/c_myBossInfo.php b/twe/c_myBossInfo.php index f6ed74d2..e7a96362 100644 --- a/twe/c_myBossInfo.php +++ b/twe/c_myBossInfo.php @@ -186,12 +186,12 @@ if($btn == "추방") { if($genlist != 0) { $valid = 0; switch($level) { - case 10: if($general['power'] >= GameConst::goodgenpower) { $valid = 1; } break; - case 9: if($general['intel'] >= GameConst::goodgenintel) { $valid = 1; } break; - case 8: if($general['power'] >= GameConst::goodgenpower) { $valid = 1; } break; - case 7: if($general['intel'] >= GameConst::goodgenintel) { $valid = 1; } break; - case 6: if($general['power'] >= GameConst::goodgenpower) { $valid = 1; } break; - case 5: if($general['intel'] >= GameConst::goodgenintel) { $valid = 1; } break; + case 10: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break; + case 9: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break; + case 8: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break; + case 7: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break; + case 6: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break; + case 5: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break; default: $valid = 1; break; } if($valid == 1) { @@ -233,8 +233,8 @@ if($btn == "추방") { if($genlist != 0) { $valid = 0; switch($level) { - case 4: if($general['power'] >= GameConst::goodgenpower) { $valid = 1; } break; - case 3: if($general['intel'] >= GameConst::goodgenintel) { $valid = 1; } break; + case 4: if($general['power'] >= GameConst::$goodgenpower) { $valid = 1; } break; + case 3: if($general['intel'] >= GameConst::$goodgenintel) { $valid = 1; } break; default: $valid = 1; break; } if($valid == 1) { diff --git a/twe/func.php b/twe/func.php index 064c1888..26580e35 100644 --- a/twe/func.php +++ b/twe/func.php @@ -1545,7 +1545,7 @@ function msgprint($connect, $msg, $name, $picture, $imgsvr, $when, $num, $type) function banner() { - return sprintf('%s / %s
%s
', GameConst::version, GameConst::banner, GameConst::helper); + return sprintf('%s / %s
%s
', GameConst::$version, GameConst::$banner, GameConst::$helper); } function addTurn($date, $turnterm=1) { @@ -2773,7 +2773,7 @@ function uniqueItem($connect, $general, $log, $vote=0) { function checkAbility($connect, $general, $log) { - $limit = GameConst::upgradeLimit; + $limit = GameConst::$upgradeLimit; $query = "select no,leader,leader2,power,power2,intel,intel2 from general where no='{$general['no']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); diff --git a/twe/func_converter.php b/twe/func_converter.php index b085cda5..2bc83dbe 100644 --- a/twe/func_converter.php +++ b/twe/func_converter.php @@ -468,19 +468,19 @@ function getLevel($level, $nlevel=8) { function getCall($leader, $power, $intel) { $call = '평범'; - if($leader >= GameConst::goodgenleader && $power >= GameConst::goodgenpower && $intel >= GameConst::goodgenintel) { + if($leader >= GameConst::$goodgenleader && $power >= GameConst::$goodgenpower && $intel >= GameConst::$goodgenintel) { $call = '만능'; - } elseif($leader >= GameConst::goodgenleader && $power >= GameConst::goodgenpower) { + } elseif($leader >= GameConst::$goodgenleader && $power >= GameConst::$goodgenpower) { $call = '용장'; - } elseif($leader >= GameConst::goodgenleader && $intel >= GameConst::goodgenintel) { + } elseif($leader >= GameConst::$goodgenleader && $intel >= GameConst::$goodgenintel) { $call = '지장'; - } elseif($power >= GameConst::goodgenpower && $intel >= GameConst::goodgenintel) { + } elseif($power >= GameConst::$goodgenpower && $intel >= GameConst::$goodgenintel) { $call = '명장'; - } elseif($leader >= GameConst::goodgenleader) { + } elseif($leader >= GameConst::$goodgenleader) { $call = '명사'; - } elseif($power >= GameConst::goodgenpower) { + } elseif($power >= GameConst::$goodgenpower) { $call = '용맹'; - } elseif($intel >= GameConst::goodgenintel) { + } elseif($intel >= GameConst::$goodgenintel) { $call = '현명'; } return $call; @@ -606,7 +606,7 @@ function getDedLevel($dedication) { } function expStatus($exp) { - return $exp / GameConst::upgradeLimit * 100; + return $exp / GameConst::$upgradeLimit * 100; } function getLevelPer($exp, $level) { diff --git a/twe/func_npc.php b/twe/func_npc.php index 7186befa..221c4ef4 100644 --- a/twe/func_npc.php +++ b/twe/func_npc.php @@ -728,7 +728,7 @@ function processAI($connect, $no) { $result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),""); $SelGen = MYDB_fetch_array($result); if($SelGen['no'] != 0) { - $amount = floor(($nation[$type]-GameConst::baserice) / 5000)*10 + 10; + $amount = floor(($nation[$type]-GameConst::$baserice) / 5000)*10 + 10; if($amount > 100) $amount = 100; // 포상 $command = EncodeCommand($type2, $SelGen['no'], $amount, 23); // 금 1000단위 포상 diff --git a/twe/func_process.php b/twe/func_process.php index 9c6f8625..7fdc2e1f 100644 --- a/twe/func_process.php +++ b/twe/func_process.php @@ -196,7 +196,7 @@ function process_1($connect, &$general, $type) { $log[] = "●{$admin['month']}월:{$dtype}{$btype} 충분합니다. $dtype 실패. <1>$date"; } else { // 민심 50 이하이면 50과 같게 - if($city['rate'] < GameConst::develrate) { $city['rate'] = GameConst::develrate; } + if($city['rate'] < GameConst::$develrate) { $city['rate'] = GameConst::$develrate; } $rate = $city['rate'] / 100; $score = getGeneralIntel($general, true, true, true, false) * $rate; @@ -473,7 +473,7 @@ function process_5($connect, &$general, $type) { $log[] = "●{$admin['month']}월:{$dtype}는 충분합니다. $dtype 실패. <1>$date"; } else { // 민심 50 이하이면 50과 같게 - if($city['rate'] < GameConst::develrate) { $city['rate'] = GameConst::develrate; } + if($city['rate'] < GameConst::$develrate) { $city['rate'] = GameConst::$develrate; } $rate = $city['rate'] / 100; $score = getGeneralPower($general, true, true, true, false) * $rate; @@ -654,7 +654,7 @@ function process_8($connect, &$general) { $log[] = "●{$admin['month']}월:치안은 충분합니다. $dtype 강화 실패. <1>$date"; } else { // 민심 50 이하이면 50과 같게 - if($city['rate'] < GameConst::develrate) { $city['rate'] = GameConst::develrate; } + if($city['rate'] < GameConst::$develrate) { $city['rate'] = GameConst::$develrate; } $rate = $city['rate'] / 100; $score = getGeneralPower($general, true, true, true, false) * $rate; diff --git a/twe/func_process_chief.php b/twe/func_process_chief.php index de7b2b7c..e3b6803d 100644 --- a/twe/func_process_chief.php +++ b/twe/func_process_chief.php @@ -28,14 +28,14 @@ function process_23($connect, &$general) { if($amount < 100) { $amount = 100; } if($what == 1) { $dtype = "금"; - if($nation['gold']-GameConst::basegold < $amount) { $amount = $nation['gold'] - GameConst::basegold; } + if($nation['gold']-GameConst::$basegold < $amount) { $amount = $nation['gold'] - GameConst::$basegold; } } elseif($what == 2) { $dtype = "쌀"; - if($nation['rice']-GameConst::baserice < $amount) { $amount = $nation['rice'] - GameConst::baserice; } + if($nation['rice']-GameConst::$baserice < $amount) { $amount = $nation['rice'] - GameConst::$baserice; } } else { $what = 2; $dtype = "쌀"; - if($nation['rice']-GameConst::baserice < $amount) { $amount = $nation['rice'] - GameConst::baserice; } + if($nation['rice']-GameConst::$baserice < $amount) { $amount = $nation['rice'] - GameConst::$baserice; } } $query = "select no,nation,level,name,gold,rice from general where no='$who'"; @@ -372,8 +372,8 @@ function process_52($connect, &$general) { $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $younation = MYDB_fetch_array($result); - if($gold > $mynation['gold']-GameConst::basegold) { $gold = $mynation['gold'] - GameConst::basegold; } - if($rice > $mynation['rice']-GameConst::baserice) { $rice = $mynation['rice'] - GameConst::basegold; } + if($gold > $mynation['gold']-GameConst::$basegold) { $gold = $mynation['gold'] - GameConst::$basegold; } + if($rice > $mynation['rice']-GameConst::$baserice) { $rice = $mynation['rice'] - GameConst::$basegold; } if($younation['nation'] == 0) { $log[] = "●{$admin['month']}월:멸망한 국가입니다. 원조 실패. <1>$date"; @@ -955,7 +955,7 @@ function process_66($connect, &$general) { $log[] = "●{$admin['month']}월:인접도시가 아닙니다. 천도 실패. <1>$date"; } elseif($nation['capset'] == 1) { $log[] = "●{$admin['month']}월:다음 분기에 가능합니다. 천도 실패. <1>$date"; - } elseif($nation['gold']-GameConst::basegold < $amount || $nation['rice']-GameConst::basegold < $amount) { + } elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$basegold < $amount) { $log[] = "●{$admin['month']}월:물자가 부족합니다. 천도 실패. <1>$date"; } elseif($term < 3) { $log[] = "●{$admin['month']}월:천도중... ({$term}/3) <1>$date"; @@ -1040,7 +1040,7 @@ function process_67($connect, &$general) { $log[] = "●{$admin['month']}월:수뇌부가 아닙니다. 증축 실패. <1>$date"; } elseif($nation['capset'] == 1) { $log[] = "●{$admin['month']}월:다음 분기에 가능합니다. 증축 실패. <1>$date"; - } elseif($nation['gold']-GameConst::basegold < $amount || $nation['rice']-GameConst::basegold < $amount) { + } elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$basegold < $amount) { $log[] = "●{$admin['month']}월:물자가 부족합니다. 증축 실패. <1>$date"; } elseif($term < 6) { $log[] = "●{$admin['month']}월:증축중... ({$term}/6) <1>$date"; diff --git a/twe/func_process_personnel.php b/twe/func_process_personnel.php index 7a5bbf0f..6cf0baeb 100644 --- a/twe/func_process_personnel.php +++ b/twe/func_process_personnel.php @@ -779,7 +779,7 @@ function process_55($connect, &$general) { 'name'=>$makename, 'color'=>'#330000', 'gold'=>0, - 'rice'=>GameConst::baserice, + 'rice'=>GameConst::$baserice, 'rate'=>20, 'bill'=>100, 'tricklimit'=>36, diff --git a/twe/func_process_trick.php b/twe/func_process_trick.php index 85715308..2ec981e8 100644 --- a/twe/func_process_trick.php +++ b/twe/func_process_trick.php @@ -220,8 +220,8 @@ function process_33($connect, &$general) { $nation['gold'] -= $gold; $nation['rice'] -= $rice; - if($nation['gold'] < GameConst::minNationalgold) { $gold += ($nation['gold'] - GameConst::minNationalgold); $nation['gold'] = GameConst::minNationalgold; } - if($nation['rice'] < GameConst::minNationalrice) { $rice += ($nation['rice'] - GameConst::minNationalrice); $nation['rice'] = GameConst::minNationalrice; } + if($nation['gold'] < GameConst::$minNationalgold) { $gold += ($nation['gold'] - GameConst::$minNationalgold); $nation['gold'] = GameConst::$minNationalgold; } + if($nation['rice'] < GameConst::$minNationalrice) { $rice += ($nation['rice'] - GameConst::$minNationalrice); $nation['rice'] = GameConst::$minNationalrice; } $query = "update nation set gold='{$nation['gold']}',rice='{$nation['rice']}' where nation='{$destcity['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update city set state=34 where city='$destination'"; diff --git a/twe/func_time_event.php b/twe/func_time_event.php index 03698c33..4bb96796 100644 --- a/twe/func_time_event.php +++ b/twe/func_time_event.php @@ -60,14 +60,14 @@ function processGoldIncome($connect) { // 실제 지급량 계산 $nation['gold'] += $income; // 기본량도 안될경우 - if($nation['gold'] < GameConst::basegold) { + if($nation['gold'] < GameConst::$basegold) { $realoutcome = 0; // 실지급율 $ratio = 0; //기본량은 넘지만 요구량이 안될경우 - } elseif($nation['gold'] - GameConst::basegold < $outcome) { - $realoutcome = $nation['gold'] - GameConst::basegold; - $nation['gold'] = GameConst::basegold; + } elseif($nation['gold'] - GameConst::$basegold < $outcome) { + $realoutcome = $nation['gold'] - GameConst::$basegold; + $nation['gold'] = GameConst::$basegold; // 실지급율 $ratio = $realoutcome / $originoutcome; } else { @@ -352,14 +352,14 @@ function processRiceIncome($connect) { // 실제 지급량 계산 $nation['rice'] += $income; // 기본량도 안될경우 - if($nation['rice'] < GameConst::baserice) { + if($nation['rice'] < GameConst::$baserice) { $realoutcome = 0; // 실지급율 $ratio = 0; //기본량은 넘지만 요구량이 안될경우 - } elseif($nation['rice'] - GameConst::baserice < $outcome) { - $realoutcome = $nation['rice'] - GameConst::baserice; - $nation['rice'] = GameConst::baserice; + } elseif($nation['rice'] - GameConst::$baserice < $outcome) { + $realoutcome = $nation['rice'] - GameConst::$baserice; + $nation['rice'] = GameConst::$baserice; // 실지급율 $ratio = $realoutcome / $originoutcome; } else { diff --git a/twe/process_war.php b/twe/process_war.php index 6767e7cd..7380416e 100644 --- a/twe/process_war.php +++ b/twe/process_war.php @@ -158,8 +158,8 @@ function processWar($connect, $general, $city) { $cityDef = getCityDef($city); // 감소할 병사 수 - $cityCrew = GameConst::armperphase + $myAtt - $cityDef; - $myCrew = GameConst::armperphase + $cityAtt - $myDef; + $cityCrew = GameConst::$armperphase + $myAtt - $cityDef; + $myCrew = GameConst::$armperphase + $cityAtt - $myDef; if($cityCrew <= 0) { $cityCrew = rand() % 90 + 10; } if($myCrew <= 0) { $myCrew = rand() % 90 + 10; } @@ -632,8 +632,8 @@ function processWar($connect, $general, $city) { $opAtt = getAtt($game, $oppose, $destnation['tech'], $opplbonus); $opDef = getDef($game, $oppose, $destnation['tech']); // 감소할 병사 수 - $myCrew = GameConst::armperphase + $opAtt - $myDef; - $opCrew = GameConst::armperphase + $myAtt - $opDef; + $myCrew = GameConst::$armperphase + $opAtt - $myDef; + $opCrew = GameConst::$armperphase + $myAtt - $opDef; if($myCrew <= 0) { $myCrew = rand() % 90 + 10; } if($opCrew <= 0) { $opCrew = rand() % 90 + 10; } //훈련 사기따라 @@ -1757,8 +1757,8 @@ function ConquerCity($connect, $game, $general, $city, $nation, $destnation) { unset($genlog[1]); // 승전국 보상 - $losenation['gold'] -= GameConst::basegold; - $losenation['rice'] -= GameConst::baserice; + $losenation['gold'] -= GameConst::$basegold; + $losenation['rice'] -= GameConst::$baserice; if($losenation['gold'] < 0) { $losenation['gold'] = 0; } if($losenation['rice'] < 0) { $losenation['rice'] = 0; } diff --git a/twe/sammo/GameConst.php b/twe/sammo/GameConst.php index 8b1aa9f8..7755a211 100644 --- a/twe/sammo/GameConst.php +++ b/twe/sammo/GameConst.php @@ -3,69 +3,69 @@ namespace sammo; class GameConst{ /** @var string 버전 */ - const version = "삼국지 모의전투 PHP HideD v0.1"; + public static $version = "삼국지 모의전투 PHP HideD v0.1"; /** @var string 코드 아래에 붙는 설명 코드 */ - const banner = "KOEI의 이미지를 사용, 응용하였습니다 / 제작 : 유기체(jwh1807@gmail.com), HideD(hided62@gmail.com)"; + public static $banner = "KOEI의 이미지를 사용, 응용하였습니다 / 제작 : 유기체(jwh1807@gmail.com), HideD(hided62@gmail.com)"; /** @var string 코드 아래에 붙는 설명 코드 */ - const helper = "도움 주신 분들"; + public static $helper = "도움 주신 분들"; /** @var int 내정시 최하 민심 설정*/ - const develrate = 50; + public static $develrate = 50; /** @var int 능력치 상승 경험치*/ - const upgradeLimit = 30; + public static $upgradeLimit = 30; /** @var int 숙련도 제한치*/ - const dexLimit = 1000000; + public static $dexLimit = 1000000; /** @var int 초기 사기치*/ - const defaultatmos = 40; + public static $defaultatmos = 40; /** @var int 초기 훈련치*/ - const defaulttrain = 40; + public static $defaulttrain = 40; /** @var int 초기 사기치*/ - const defaultatmos2 = 70; + public static $defaultatmos2 = 70; /** @var int 초기 훈련치*/ - const defaulttrain2 = 70; + public static $defaulttrain2 = 70; /** @var int 최대 훈련치*/ - const maxtrain = 100; + public static $maxtrain = 100; /** @var int 인위적으로 올릴 수 있는 최대 사기치*/ - const maxatmos = 100; + public static $maxatmos = 100; /** @var int 최대 사기치*/ - const maximumatmos = 150; + public static $maximumatmos = 150; /** @var int 최대 훈련치*/ - const maximumtrain = 110; + public static $maximumtrain = 110; /** @var int 풀징병시 훈련 1회 상승량*/ - const training = 30; + public static $training = 30; /** @var float 훈련시 사기 감소율*/ - const atmosing = 0.98; + public static $atmosing = 0.98; /** @var float 계략 기본 성공률*/ - const basefiring = 0.25; - /** @var int 계략시 확률 가중치(수치가 클수록 변화가 적음 : (지력차/const firing + const basefiring)*/ - const firing = 300; + public static $basefiring = 0.25; + /** @var int 계략시 확률 가중치(수치가 클수록 변화가 적음 : (지력차/public static $firing + public static $basefiring)*/ + public static $firing = 300; /** @var int 계략시 기본 수치 감소량*/ - const firingbase = 100; - /** @var int 계략시 수치 감소량(const firingbase ~ const firingpower)*/ - const firingpower = 400; + public static $firingbase = 100; + /** @var int 계략시 수치 감소량(public static $firingbase ~ public static $firingpower)*/ + public static $firingpower = 400; /** @var int 명장,지장에 사용될 통솔 제한*/ - const goodgenleader = 65; + public static $goodgenleader = 65; /** @var int 명장에 사용될 무력 제한*/ - const goodgenpower = 65; + public static $goodgenpower = 65; /** @var int 지장에 사용될 지력 제한*/ - const goodgenintel = 65; + public static $goodgenintel = 65; /** @var string 기본 배경색깔 푸른색*/ - const basecolor = "#000044"; + public static $basecolor = "#000044"; /** @var string 기본 배경색깔 초록색*/ - const basecolor2 = "#225500"; + public static $basecolor2 = "#225500"; /** @var string 기본 배경색깔 붉은색*/ - const basecolor3 = "#660000"; + public static $basecolor3 = "#660000"; /** @var string 기본 배경색깔 검붉은색*/ - const basecolor4 = "#330000"; + public static $basecolor4 = "#330000"; /** @var int 페이즈당 표준 감소 병사 수*/ - const armperphase = 500; + public static $armperphase = 500; /** @var int 기본 국고*/ - const basegold = 0; + public static $basegold = 0; /** @var int 기본 병량*/ - const baserice = 2000; + public static $baserice = 2000; /** @var int 최저 국고(긴급시) */ - const minNationalgold = 0; + public static $minNationalgold = 0; /** @var int 최저 병량(긴급시) */ - const minNationalRice = 0; + public static $minNationalRice = 0; /** @var float 군량 매매시 세율*/ - const taxrate = 0.01; + public static $taxrate = 0.01; } \ No newline at end of file