fix: 중복되는 WarUnitTrigger의 priority 정정
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@@ -9,7 +9,7 @@ use sammo\Util;
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use sammo\ObjectTrigger;
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class che_기병병종전투 extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_FINAL; //최후미
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protected $priority = ObjectTrigger::PRIORITY_FINAL + 100; //최후미
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protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
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if(!$self->isAttacker()){
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