fix: 중복되는 WarUnitTrigger의 priority 정정

This commit is contained in:
2022-07-25 00:29:20 +09:00
parent 7ebfd960b1
commit 0f8a8011be
16 changed files with 18 additions and 18 deletions
@@ -9,7 +9,7 @@ use sammo\ObjectTrigger;
use sammo\Util;
class che_격노시도 extends BaseWarUnitTrigger{
protected $priority = ObjectTrigger::PRIORITY_POST + 300;
protected $priority = ObjectTrigger::PRIORITY_BODY + 400;
protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
if(!$oppose->hasActivatedSkill('필살') && !$oppose->hasActivatedSkill('회피')){