fix: 중복되는 WarUnitTrigger의 priority 정정
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@@ -25,7 +25,7 @@ class che_격노발동 extends BaseWarUnitTrigger{
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$self->getLogger()->pushGeneralBattleDetailLog("상대의 {$targetAct}에 <C>{$reaction}</>했다!</>", ActionLogger::PLAIN);
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$oppose->getLogger()->pushGeneralBattleDetailLog("{$targetAct}에 상대가 <R>{$reaction}</>했다!</>", ActionLogger::PLAIN);
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if($is진노){
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$self->addBonusPhase(1);
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}
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