fix: 중복되는 WarUnitTrigger의 priority 정정
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@@ -8,7 +8,7 @@ use sammo\GameUnitDetail;
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use sammo\ObjectTrigger;
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class 능력치변경 extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_BEGIN;
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protected $priority = ObjectTrigger::PRIORITY_BEGIN + 10;
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protected $variable;
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protected $operator;
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@@ -54,7 +54,7 @@ class 능력치변경 extends BaseWarUnitTrigger{
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}
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$this->processConsumableItem();
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return true;
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}
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}
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