견고 버그 수정, 저격 상향

This commit is contained in:
2020-04-30 04:32:35 +09:00
parent efffb46281
commit 0a212af11e
8 changed files with 29 additions and 12 deletions
@@ -8,6 +8,7 @@ use sammo\GameUnitDetail;
use sammo\Util;
use sammo\ObjectTrigger;
use sammo\ActionLogger;
use sammo\GameConst;
class che_저격발동 extends BaseWarUnitTrigger{
protected $priority = ObjectTrigger::PRIORITY_POST + 100;
@@ -29,6 +30,7 @@ class che_저격발동 extends BaseWarUnitTrigger{
$self->getLogger()->pushGeneralActionLog("상대에게 <R>저격</>당했다!", ActionLogger::PLAIN);
$self->getLogger()->pushGeneralBattleDetailLog("상대에게 <R>저격</>당했다!", ActionLogger::PLAIN);
$general->increaseVarWithLimit('atmos', 10, GameConst::$maxAtmosByWar);
$general->increaseVarWithLimit('injury', Util::randRangeInt($opposeEnv['woundMin'], $opposeEnv['woundMax']), null, 80);
$this->processConsumableItem();