견고 버그 수정, 저격 상향
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+3
-3
@@ -424,9 +424,6 @@ function processWar_NG(
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}
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$attacker->finishBattle();
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$defender->finishBattle();
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if($currPhase == $attacker->getMaxPhase()){
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//마지막 페이즈의 전투 마무리
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$attacker->logBattleResult();
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@@ -435,6 +432,9 @@ function processWar_NG(
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$attacker->tryWound();
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$defender->tryWound();
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}
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$attacker->finishBattle();
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$defender->finishBattle();
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if($defender instanceof WarUnitCity){
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$newConflict = $defender->addConflict();
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