diff --git a/hwe/sammo/Command/General/che_숙련전환.php b/hwe/sammo/Command/General/che_숙련전환.php
index 19796c9b..5fcea84e 100644
--- a/hwe/sammo/Command/General/che_숙련전환.php
+++ b/hwe/sammo/Command/General/che_숙련전환.php
@@ -169,9 +169,9 @@ class che_숙련전환 extends Command\GeneralCommand
$logger = $general->getLogger();
$srcDex = $general->getVar('dex' . $this->srcArmType);
- $cutDex = Util::toInt($srcDex * 0.3);
+ $cutDex = Util::toInt($srcDex * 0.25);
$cutDexText = number_format($cutDex);
- $addDex = Util::toInt($cutDex * 2 / 3);
+ $addDex = Util::toInt($cutDex * 9 / 10);
$addDexText = number_format($addDex);
$general->increaseVar('dex' . $this->srcArmType, -$cutDex);
@@ -207,8 +207,8 @@ class che_숙련전환 extends Command\GeneralCommand
foreach (GameUnitConst::allType() as $armType => $armName) {
$dexVal = $general->getVar('dex' . $armType);
$dexValText = number_format($dexVal);
- $cutDex = Util::toInt($dexVal * 0.3);
- $addDex = Util::toInt($cutDex * 2 / 3);
+ $cutDex = Util::toInt($dexVal * 0.25);
+ $addDex = Util::toInt($cutDex * 9 / 10);
$addDexText = number_format($addDex);
$newDex = $dexVal - $cutDex;
$beforeDexLevel = getDexCall($dexVal);
@@ -220,7 +220,7 @@ class che_숙련전환 extends Command\GeneralCommand
ob_start();
?>
- 본인의 특정 병종 숙련을 30% 줄이고, 줄어든 숙련 중 2/3(20%p)를 다른 병종 숙련으로 전환합니다.
+ 본인의 특정 병종 숙련을 25% 줄이고, 줄어든 숙련 중 9/10(90%p)를 다른 병종 숙련으로 전환합니다.