diff --git a/hwe/sammo/Command/General/che_숙련전환.php b/hwe/sammo/Command/General/che_숙련전환.php index 19796c9b..5fcea84e 100644 --- a/hwe/sammo/Command/General/che_숙련전환.php +++ b/hwe/sammo/Command/General/che_숙련전환.php @@ -169,9 +169,9 @@ class che_숙련전환 extends Command\GeneralCommand $logger = $general->getLogger(); $srcDex = $general->getVar('dex' . $this->srcArmType); - $cutDex = Util::toInt($srcDex * 0.3); + $cutDex = Util::toInt($srcDex * 0.25); $cutDexText = number_format($cutDex); - $addDex = Util::toInt($cutDex * 2 / 3); + $addDex = Util::toInt($cutDex * 9 / 10); $addDexText = number_format($addDex); $general->increaseVar('dex' . $this->srcArmType, -$cutDex); @@ -207,8 +207,8 @@ class che_숙련전환 extends Command\GeneralCommand foreach (GameUnitConst::allType() as $armType => $armName) { $dexVal = $general->getVar('dex' . $armType); $dexValText = number_format($dexVal); - $cutDex = Util::toInt($dexVal * 0.3); - $addDex = Util::toInt($cutDex * 2 / 3); + $cutDex = Util::toInt($dexVal * 0.25); + $addDex = Util::toInt($cutDex * 9 / 10); $addDexText = number_format($addDex); $newDex = $dexVal - $cutDex; $beforeDexLevel = getDexCall($dexVal); @@ -220,7 +220,7 @@ class che_숙련전환 extends Command\GeneralCommand ob_start(); ?> - 본인의 특정 병종 숙련을 30% 줄이고, 줄어든 숙련 중 2/3(20%p)를 다른 병종 숙련으로 전환합니다.
+ 본인의 특정 병종 숙련을 25% 줄이고, 줄어든 숙련 중 9/10(90%p)를 다른 병종 숙련으로 전환합니다.