game: 맞 선제시 이전 패치에서 변경된 전투력 반영
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@@ -39,8 +39,8 @@ class che_궁병선제사격 extends BaseWarUnitTrigger
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if ($oppose->getCrewType()->armType == GameUnitConst::T_ARCHER) {
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if ($oppose->getCrewType()->armType == GameUnitConst::T_ARCHER) {
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$oppose->activateSkill('특수', '선제');
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$oppose->activateSkill('특수', '선제');
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$self->multiplyWarPowerMultiply(0.5);
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$self->multiplyWarPowerMultiply(2/3);
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$oppose->multiplyWarPowerMultiply(0.5);
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$oppose->multiplyWarPowerMultiply(2/3);
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$oppose->getLogger()->pushGeneralBattleDetailLog('서로 <C>선제 사격</>을 주고 받았다!</>', ActionLogger::PLAIN);
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$oppose->getLogger()->pushGeneralBattleDetailLog('서로 <C>선제 사격</>을 주고 받았다!</>', ActionLogger::PLAIN);
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$self->getLogger()->pushGeneralBattleDetailLog('서로 <C>선제 사격</>을 주고 받았다!</>', ActionLogger::PLAIN);
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$self->getLogger()->pushGeneralBattleDetailLog('서로 <C>선제 사격</>을 주고 받았다!</>', ActionLogger::PLAIN);
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return true;
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return true;
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