InheritAction: 유니크 입찰, 랜덤 아이템

This commit is contained in:
2021-09-15 19:06:15 +00:00
committed by Gitea
parent dc8472323d
commit 057f89ce01
7 changed files with 148 additions and 9 deletions
@@ -0,0 +1,52 @@
<?php
namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\TimeUtil;
class BuyRandomUnique extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
//General.aux 쓰므로 lock;
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
{
$userID = $session->userID;
$generalID = $session->generalID;
$general = General::createGeneralObjFromDB($generalID);
if($userID != $general->getVar('owner')){
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
}
if($general->getAuxVar('inheritRandomUnique') !== null){
return '이미 구입 명령을 내렸습니다. 다음 턴까지 기다려주세요.';
}
$db = DB::db();
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
$previousPoint = $inheritStor->getValue('previous')??0;
if($previousPoint < GameConst::$inheritItemRandomPoint){
return '충분한 유산 포인트를 가지고 있지 않습니다.';
}
$general->setAuxVar('inheritRandomUnique', TimeUtil::now());
$inheritStor->setValue('previous', $previousPoint - GameConst::$inheritItemRandomPoint);
$general->flushUpdateValues();
return null;
}
}