diff --git a/hwe/func_process.php b/hwe/func_process.php index b221cac5..3f9e220b 100644 --- a/hwe/func_process.php +++ b/hwe/func_process.php @@ -917,8 +917,7 @@ function process_11(&$general, $type) { $lbonus = setLeadershipBonus($general, $nationLevel); //NOTE: 입력 변수는 100명 단위임 - $crew = $rawCrew * 100; - + $crew = $rawCrew * 100; if($crew + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) { $crew = max(0, getGeneralLeadership($general, true, true, true) * 100 - $general['crew']); } @@ -929,6 +928,9 @@ function process_11(&$general, $type) { } $cost = $crewTypeObj->costWithTech($tech, $crew); + if($type === '모병') { + $cost *= 2; + } //성격 보정 $cost = Util::round(CharCost($cost, $general['personal'])); @@ -976,7 +978,7 @@ function process_11(&$general, $type) { $exp = Util::round($crew / 100); $ded = Util::round($crew / 100); // 숙련도 증가 - addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew); + addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew/100); // 성격 보정 $exp = CharExperience($exp, $general['personal']);