내특 동작 안하는 버그 수정

This commit is contained in:
2020-06-09 01:03:58 +09:00
parent 911194eba8
commit 00d1797b96
4 changed files with 723 additions and 723 deletions
+136 -136
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@@ -1,137 +1,137 @@
<?php <?php
namespace sammo\Command\General; namespace sammo\Command\General;
use \sammo\{ use \sammo\{
DB, Util, JosaUtil, DB, Util, JosaUtil,
General, General,
ActionLogger, ActionLogger,
LastTurn, LastTurn,
Command, GameConst Command, GameConst
}; };
use function sammo\{ use function sammo\{
TechLimit, TechLimit,
getDomesticExpLevelBonus, getDomesticExpLevelBonus,
CriticalRatioDomestic, CriticalRatioDomestic,
CriticalScoreEx, CriticalScoreEx,
tryUniqueItemLottery tryUniqueItemLottery
}; };
use \sammo\Constraint\Constraint; use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_기술연구 extends che_상업투자{ class che_기술연구 extends che_상업투자{
static protected $statKey = 'intel'; static protected $statKey = 'intel';
static protected $actionKey = '기술'; static protected $actionKey = '기술';
static protected $actionName = '기술 연구'; static protected $actionName = '기술 연구';
protected function argTest():bool{ protected function argTest():bool{
$this->arg = null; $this->arg = null;
return true; return true;
} }
protected function init() protected function init()
{ {
$general = $this->generalObj; $general = $this->generalObj;
$this->setCity(); $this->setCity();
$this->setNation(['tech']); $this->setNation(['tech']);
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$this->fullConditionConstraints=[ $this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(), ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity(), ConstraintHelper::SuppliedCity(),
ConstraintHelper::ReqGeneralGold($reqGold), ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice) ConstraintHelper::ReqGeneralRice($reqRice)
]; ];
$this->reqGold = $reqGold; $this->reqGold = $reqGold;
} }
public function run():bool{ public function run():bool{
if(!$this->hasFullConditionMet()){ if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
$db = DB::db(); $db = DB::db();
$general = $this->generalObj; $general = $this->generalObj;
$trust = Util::valueFit($this->city['trust'], 50); $trust = Util::valueFit($this->city['trust'], 50);
$score = Util::valueFit($this->calcBaseScore(), 1); $score = Util::valueFit($this->calcBaseScore(), 1);
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey); ['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
if($trust < 80){ if($trust < 80){
$successRatio *= $trust / 80; $successRatio *= $trust / 80;
} }
$successRatio = $general->onCalcDomestic(static::$cityKey, 'success', $successRatio); $successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio);
$failRatio = $general->onCalcDomestic(static::$cityKey, 'fail', $failRatio); $failRatio = $general->onCalcDomestic(static::$actionKey, 'fail', $failRatio);
$successRatio = Util::valueFit($successRatio, 0, 1); $successRatio = Util::valueFit($successRatio, 0, 1);
$failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio); $failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio);
$normalRatio = 1 - $failRatio - $successRatio; $normalRatio = 1 - $failRatio - $successRatio;
$pick = Util::choiceRandomUsingWeight([ $pick = Util::choiceRandomUsingWeight([
'fail'=>$failRatio, 'fail'=>$failRatio,
'success'=>$successRatio, 'success'=>$successRatio,
'normal'=>$normalRatio 'normal'=>$normalRatio
]); ]);
$logger = $general->getLogger(); $logger = $general->getLogger();
$date = $general->getTurnTime($general::TURNTIME_HM); $date = $general->getTurnTime($general::TURNTIME_HM);
$score *= CriticalScoreEx($pick); $score *= CriticalScoreEx($pick);
$score = Util::round($score); $score = Util::round($score);
$exp = $score * 0.7; $exp = $score * 0.7;
$ded = $score * 1.0; $ded = $score * 1.0;
$scoreText = number_format($score, 0); $scoreText = number_format($score, 0);
$josaUl = JosaUtil::pick(static::$actionName, '을'); $josaUl = JosaUtil::pick(static::$actionName, '을');
if($pick == 'fail'){ if($pick == 'fail'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
else if($pick == 'success'){ else if($pick == 'success'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
else{ else{
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
if(TechLimit($this->env['startyear'], $this->env['year'], $this->nation['tech'])){ if(TechLimit($this->env['startyear'], $this->env['year'], $this->nation['tech'])){
$score /= 4; $score /= 4;
} }
$genCount = Util::valueFit( $genCount = Util::valueFit(
$db->queryFirstField('SELECT gennum FROM nation WHERE nation=%i', $general->getVar('nation')), $db->queryFirstField('SELECT gennum FROM nation WHERE nation=%i', $general->getVar('nation')),
GameConst::$initialNationGenLimit GameConst::$initialNationGenLimit
); );
$nationUpdated = [ $nationUpdated = [
'tech' => $this->nation['tech'] + $score/$genCount 'tech' => $this->nation['tech'] + $score/$genCount
]; ];
$db->update('nation', $nationUpdated, 'nation=%i', $general->getVar('nation')); $db->update('nation', $nationUpdated, 'nation=%i', $general->getVar('nation'));
$general->increaseVarWithLimit('gold', -$this->reqGold, 0); $general->increaseVarWithLimit('gold', -$this->reqGold, 0);
$general->addExperience($exp); $general->addExperience($exp);
$general->addDedication($ded); $general->addDedication($ded);
$general->increaseVar(static::$statKey.'_exp', 1); $general->increaseVar(static::$statKey.'_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
tryUniqueItemLottery($general); tryUniqueItemLottery($general);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
} }
} }
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@@ -1,208 +1,208 @@
<?php <?php
namespace sammo\Command\General; namespace sammo\Command\General;
use \sammo\{ use \sammo\{
DB, Util, JosaUtil, DB, Util, JosaUtil,
General, General,
ActionLogger, ActionLogger,
GameConst, GameConst,
LastTurn, LastTurn,
GameUnitConst, GameUnitConst,
Command Command
}; };
use function \sammo\{ use function \sammo\{
getDomesticExpLevelBonus, getDomesticExpLevelBonus,
CriticalRatioDomestic, CriticalRatioDomestic,
CriticalScoreEx, CriticalScoreEx,
tryUniqueItemLottery tryUniqueItemLottery
}; };
use \sammo\Constraint\Constraint; use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_상업투자 extends Command\GeneralCommand{ class che_상업투자 extends Command\GeneralCommand{
static protected $cityKey = 'comm'; static protected $cityKey = 'comm';
static protected $statKey = 'intel'; static protected $statKey = 'intel';
static protected $actionKey = '상업'; static protected $actionKey = '상업';
static protected $actionName = '상업 투자'; static protected $actionName = '상업 투자';
static protected $debuffFront = 0.5; static protected $debuffFront = 0.5;
protected $reqGold; protected $reqGold;
protected function argTest():bool{ protected function argTest():bool{
$this->arg = null; $this->arg = null;
return true; return true;
} }
protected function init(){ protected function init(){
$general = $this->generalObj; $general = $this->generalObj;
$this->setCity(); $this->setCity();
$this->setNation(); $this->setNation();
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$this->fullConditionConstraints=[ $this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(), ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity(), ConstraintHelper::SuppliedCity(),
ConstraintHelper::ReqGeneralGold($reqGold), ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice), ConstraintHelper::ReqGeneralRice($reqRice),
ConstraintHelper::RemainCityCapacity(static::$cityKey, static::$actionName) ConstraintHelper::RemainCityCapacity(static::$cityKey, static::$actionName)
]; ];
$this->reqGold = $reqGold; $this->reqGold = $reqGold;
} }
public function getCommandDetailTitle():string{ public function getCommandDetailTitle():string{
$name = $this->getName(); $name = $this->getName();
$statTypeBase = [ $statTypeBase = [
'leadership'=>'통솔경험', 'leadership'=>'통솔경험',
'strength'=>'무력경험', 'strength'=>'무력경험',
'intel'=>'지력경험', 'intel'=>'지력경험',
]; ];
$statType = $statTypeBase[static::$statKey]; $statType = $statTypeBase[static::$statKey];
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$title = "{$name}({$statType}"; $title = "{$name}({$statType}";
if($reqGold > 0){ if($reqGold > 0){
$title .= ", 자금{$reqGold}"; $title .= ", 자금{$reqGold}";
} }
if($reqRice > 0){ if($reqRice > 0){
$title .= ", 군량{$reqRice}"; $title .= ", 군량{$reqRice}";
} }
$title .= ')'; $title .= ')';
return $title; return $title;
} }
public function getCost():array{ public function getCost():array{
$develCost = $this->env['develcost']; $develCost = $this->env['develcost'];
$reqGold = Util::round($this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost)); $reqGold = Util::round($this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost));
$reqRice = 0; $reqRice = 0;
return [$reqGold, $reqRice]; return [$reqGold, $reqRice];
} }
public function getCompensationStyle():?int{ public function getCompensationStyle():?int{
return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100; return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100;
} }
public function getPreReqTurn():int{ public function getPreReqTurn():int{
return 0; return 0;
} }
public function getPostReqTurn():int{ public function getPostReqTurn():int{
return 0; return 0;
} }
protected function calcBaseScore():float{ protected function calcBaseScore():float{
$trust = Util::valueFit($this->city['trust'], 50); $trust = Util::valueFit($this->city['trust'], 50);
$general = $this->generalObj; $general = $this->generalObj;
if(static::$statKey == 'intel'){ if(static::$statKey == 'intel'){
$score = $general->getIntel(true, true, true, false); $score = $general->getIntel(true, true, true, false);
} }
else if(static::$statKey == 'strength'){ else if(static::$statKey == 'strength'){
$score = $general->getStrength(true, true, true, false); $score = $general->getStrength(true, true, true, false);
} }
else if(static::$statKey == 'leadership'){ else if(static::$statKey == 'leadership'){
$score = $general->getLeadership(true, true, true, false); $score = $general->getLeadership(true, true, true, false);
} }
else{ else{
throw new \sammo\MustNotBeReachedException(); throw new \sammo\MustNotBeReachedException();
} }
$score *= $trust / 100; $score *= $trust / 100;
$score *= getDomesticExpLevelBonus($general->getVar('explevel')); $score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= Util::randRange(0.8, 1.2); $score *= Util::randRange(0.8, 1.2);
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score); $score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
return $score; return $score;
} }
public function run():bool{ public function run():bool{
if(!$this->hasFullConditionMet()){ if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
$db = DB::db(); $db = DB::db();
$general = $this->generalObj; $general = $this->generalObj;
$trust = Util::valueFit($this->city['trust'], 50); $trust = Util::valueFit($this->city['trust'], 50);
$score = Util::valueFit($this->calcBaseScore(), 1); $score = Util::valueFit($this->calcBaseScore(), 1);
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey); ['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
if($trust < 80){ if($trust < 80){
$successRatio *= $trust / 80; $successRatio *= $trust / 80;
} }
$successRatio = $general->onCalcDomestic(static::$cityKey, 'success', $successRatio); $successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio);
$failRatio = $general->onCalcDomestic(static::$cityKey, 'fail', $failRatio); $failRatio = $general->onCalcDomestic(static::$actionKey, 'fail', $failRatio);
$successRatio = Util::valueFit($successRatio, 0, 1); $successRatio = Util::valueFit($successRatio, 0, 1);
$failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio); $failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio);
$normalRatio = 1 - $failRatio - $successRatio; $normalRatio = 1 - $failRatio - $successRatio;
$pick = Util::choiceRandomUsingWeight([ $pick = Util::choiceRandomUsingWeight([
'fail'=>$failRatio, 'fail'=>$failRatio,
'success'=>$successRatio, 'success'=>$successRatio,
'normal'=>$normalRatio 'normal'=>$normalRatio
]); ]);
$logger = $general->getLogger(); $logger = $general->getLogger();
$date = $general->getTurnTime($general::TURNTIME_HM); $date = $general->getTurnTime($general::TURNTIME_HM);
$score *= CriticalScoreEx($pick); $score *= CriticalScoreEx($pick);
$score = Util::round($score); $score = Util::round($score);
$exp = $score * 0.7; $exp = $score * 0.7;
$ded = $score * 1.0; $ded = $score * 1.0;
$scoreText = number_format($score, 0); $scoreText = number_format($score, 0);
$josaUl = JosaUtil::pick(static::$actionName, '을'); $josaUl = JosaUtil::pick(static::$actionName, '을');
if($pick == 'fail'){ if($pick == 'fail'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
else if($pick == 'success'){ else if($pick == 'success'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
else{ else{
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
if(in_array($this->city['front'], [1, 3]) && $this->nation['capital'] != $this->city['city']){ if(in_array($this->city['front'], [1, 3]) && $this->nation['capital'] != $this->city['city']){
$score *= static::$debuffFront; $score *= static::$debuffFront;
} }
//NOTE: 내정량 상승시 초과 가능? //NOTE: 내정량 상승시 초과 가능?
$cityUpdated = [ $cityUpdated = [
static::$cityKey => Util::valueFit( static::$cityKey => Util::valueFit(
$this->city[static::$cityKey] + $score, $this->city[static::$cityKey] + $score,
0, 0,
$this->city[static::$cityKey.'_max'] $this->city[static::$cityKey.'_max']
) )
]; ];
$db->update('city', $cityUpdated, 'city=%i', $general->getVar('city')); $db->update('city', $cityUpdated, 'city=%i', $general->getVar('city'));
$general->increaseVarWithLimit('gold', -$this->reqGold, 0); $general->increaseVarWithLimit('gold', -$this->reqGold, 0);
$general->addExperience($exp); $general->addExperience($exp);
$general->addDedication($ded); $general->addDedication($ded);
$general->increaseVar(static::$statKey.'_exp', 1); $general->increaseVar(static::$statKey.'_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
tryUniqueItemLottery($general); tryUniqueItemLottery($general);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
} }
} }
+190 -190
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@@ -1,191 +1,191 @@
<?php <?php
namespace sammo\Command\General; namespace sammo\Command\General;
use \sammo\{ use \sammo\{
DB, Util, JosaUtil, DB, Util, JosaUtil,
General, General,
ActionLogger, ActionLogger,
GameConst, GameConst,
LastTurn, LastTurn,
GameUnitConst, GameUnitConst,
Command Command
}; };
use function \sammo\{ use function \sammo\{
getDomesticExpLevelBonus, getDomesticExpLevelBonus,
CriticalRatioDomestic, CriticalRatioDomestic,
CriticalScoreEx, CriticalScoreEx,
tryUniqueItemLottery tryUniqueItemLottery
}; };
use \sammo\Constraint\Constraint; use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_정착장려 extends Command\GeneralCommand{ class che_정착장려 extends Command\GeneralCommand{
static protected $cityKey = 'pop'; static protected $cityKey = 'pop';
static protected $statKey = 'leadership'; static protected $statKey = 'leadership';
static protected $actionKey = '인구'; static protected $actionKey = '인구';
static protected $actionName = '정착 장려'; static protected $actionName = '정착 장려';
protected $reqRice; protected $reqRice;
protected function argTest():bool{ protected function argTest():bool{
$this->arg = null; $this->arg = null;
return true; return true;
} }
protected function init(){ protected function init(){
$general = $this->generalObj; $general = $this->generalObj;
$this->setCity(); $this->setCity();
$this->setNation(); $this->setNation();
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$this->fullConditionConstraints=[ $this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(), ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity(), ConstraintHelper::SuppliedCity(),
ConstraintHelper::ReqGeneralGold($reqGold), ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice), ConstraintHelper::ReqGeneralRice($reqRice),
ConstraintHelper::RemainCityCapacity(static::$cityKey, static::$actionName) ConstraintHelper::RemainCityCapacity(static::$cityKey, static::$actionName)
]; ];
$this->reqRice = $reqRice; $this->reqRice = $reqRice;
} }
public function getCommandDetailTitle():string{ public function getCommandDetailTitle():string{
$name = $this->getName(); $name = $this->getName();
$statTypeBase = [ $statTypeBase = [
'leadership'=>'통솔경험', 'leadership'=>'통솔경험',
'strength'=>'무력경험', 'strength'=>'무력경험',
'intel'=>'지력경험', 'intel'=>'지력경험',
]; ];
$statType = $statTypeBase[static::$statKey]; $statType = $statTypeBase[static::$statKey];
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$title = "{$name}({$statType}"; $title = "{$name}({$statType}";
if($reqGold > 0){ if($reqGold > 0){
$title .= ", 자금{$reqGold}"; $title .= ", 자금{$reqGold}";
} }
if($reqRice > 0){ if($reqRice > 0){
$title .= ", 군량{$reqRice}"; $title .= ", 군량{$reqRice}";
} }
$title .= ')'; $title .= ')';
return $title; return $title;
} }
public function getCost():array{ public function getCost():array{
$develCost = $this->env['develcost'] * 2; $develCost = $this->env['develcost'] * 2;
$reqGold = 0; $reqGold = 0;
$reqRice = Util::round($this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost)); $reqRice = Util::round($this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost));
return [$reqGold, $reqRice]; return [$reqGold, $reqRice];
} }
public function getCompensationStyle():?int{ public function getCompensationStyle():?int{
return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100; return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100;
} }
public function getPreReqTurn():int{ public function getPreReqTurn():int{
return 0; return 0;
} }
public function getPostReqTurn():int{ public function getPostReqTurn():int{
return 0; return 0;
} }
protected function calcBaseScore():float{ protected function calcBaseScore():float{
$general = $this->generalObj; $general = $this->generalObj;
if(static::$statKey == 'leadership'){ if(static::$statKey == 'leadership'){
$score = $general->getLeadership(true, true, true, false); $score = $general->getLeadership(true, true, true, false);
} }
else{ else{
throw new \sammo\MustNotBeReachedException(); throw new \sammo\MustNotBeReachedException();
} }
$score *= getDomesticExpLevelBonus($general->getVar('explevel')); $score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= Util::randRange(0.8, 1.2); $score *= Util::randRange(0.8, 1.2);
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score); $score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
return $score; return $score;
} }
public function run():bool{ public function run():bool{
if(!$this->hasFullConditionMet()){ if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
$db = DB::db(); $db = DB::db();
$general = $this->generalObj; $general = $this->generalObj;
$score = Util::valueFit($this->calcBaseScore(), 1); $score = Util::valueFit($this->calcBaseScore(), 1);
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey); ['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
$successRatio = $general->onCalcDomestic(static::$cityKey, 'success', $successRatio); $successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio);
$failRatio = $general->onCalcDomestic(static::$cityKey, 'fail', $failRatio); $failRatio = $general->onCalcDomestic(static::$actionKey, 'fail', $failRatio);
$successRatio = Util::valueFit($successRatio, 0, 1); $successRatio = Util::valueFit($successRatio, 0, 1);
$failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio); $failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio);
$normalRatio = 1 - $failRatio - $successRatio; $normalRatio = 1 - $failRatio - $successRatio;
$pick = Util::choiceRandomUsingWeight([ $pick = Util::choiceRandomUsingWeight([
'fail'=>$failRatio, 'fail'=>$failRatio,
'success'=>$successRatio, 'success'=>$successRatio,
'normal'=>$normalRatio 'normal'=>$normalRatio
]); ]);
$logger = $general->getLogger(); $logger = $general->getLogger();
$date = $general->getTurnTime($general::TURNTIME_HM); $date = $general->getTurnTime($general::TURNTIME_HM);
$score *= CriticalScoreEx($pick); $score *= CriticalScoreEx($pick);
$score = Util::round($score); $score = Util::round($score);
$exp = $score * 0.7; $exp = $score * 0.7;
$ded = $score * 1.0; $ded = $score * 1.0;
$score *= 10; $score *= 10;
$scoreText = number_format($score, 0); $scoreText = number_format($score, 0);
$josaUl = JosaUtil::pick(static::$actionName, '을'); $josaUl = JosaUtil::pick(static::$actionName, '을');
if($pick == 'fail'){ if($pick == 'fail'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 주민이 <C>$scoreText</>명 증가했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 주민이 <C>$scoreText</>명 증가했습니다. <1>$date</>");
} }
else if($pick == 'success'){ else if($pick == 'success'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 주민이 <C>$scoreText</>명 증가했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 주민이 <C>$scoreText</>명 증가했습니다. <1>$date</>");
} }
else{ else{
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 주민이 <C>$scoreText</>명 증가했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 주민이 <C>$scoreText</>명 증가했습니다. <1>$date</>");
} }
//NOTE: 내정량 상승시 초과 가능? //NOTE: 내정량 상승시 초과 가능?
$cityUpdated = [ $cityUpdated = [
static::$cityKey => Util::valueFit( static::$cityKey => Util::valueFit(
$this->city[static::$cityKey] + $score, $this->city[static::$cityKey] + $score,
0, 0,
$this->city[static::$cityKey.'_max'] $this->city[static::$cityKey.'_max']
) )
]; ];
$db->update('city', $cityUpdated, 'city=%i', $general->getVar('city')); $db->update('city', $cityUpdated, 'city=%i', $general->getVar('city'));
$general->increaseVarWithLimit('rice', -$this->reqRice, 0); $general->increaseVarWithLimit('rice', -$this->reqRice, 0);
$general->addExperience($exp); $general->addExperience($exp);
$general->addDedication($ded); $general->addDedication($ded);
$general->increaseVar(static::$statKey.'_exp', 1); $general->increaseVar(static::$statKey.'_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
tryUniqueItemLottery($general); tryUniqueItemLottery($general);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
} }
} }
+190 -190
View File
@@ -1,191 +1,191 @@
<?php <?php
namespace sammo\Command\General; namespace sammo\Command\General;
use \sammo\{ use \sammo\{
DB, Util, JosaUtil, DB, Util, JosaUtil,
General, General,
ActionLogger, ActionLogger,
GameConst, GameConst,
LastTurn, LastTurn,
GameUnitConst, GameUnitConst,
Command Command
}; };
use function \sammo\{ use function \sammo\{
getDomesticExpLevelBonus, getDomesticExpLevelBonus,
CriticalRatioDomestic, CriticalRatioDomestic,
CriticalScoreEx, CriticalScoreEx,
tryUniqueItemLottery tryUniqueItemLottery
}; };
use \sammo\Constraint\Constraint; use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_주민선정 extends Command\GeneralCommand{ class che_주민선정 extends Command\GeneralCommand{
static protected $cityKey = 'trust'; static protected $cityKey = 'trust';
static protected $statKey = 'leadership'; static protected $statKey = 'leadership';
static protected $actionKey = '민심'; static protected $actionKey = '민심';
static protected $actionName = '주민 선정'; static protected $actionName = '주민 선정';
protected $reqRice; protected $reqRice;
protected function argTest():bool{ protected function argTest():bool{
$this->arg = null; $this->arg = null;
return true; return true;
} }
protected function init(){ protected function init(){
$general = $this->generalObj; $general = $this->generalObj;
$this->setCity(); $this->setCity();
$this->setNation(); $this->setNation();
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$this->fullConditionConstraints=[ $this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(), ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity(), ConstraintHelper::SuppliedCity(),
ConstraintHelper::ReqGeneralGold($reqGold), ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice), ConstraintHelper::ReqGeneralRice($reqRice),
ConstraintHelper::RemainCityTrust(static::$actionName) ConstraintHelper::RemainCityTrust(static::$actionName)
]; ];
$this->reqRice = $reqRice; $this->reqRice = $reqRice;
} }
public function getCommandDetailTitle():string{ public function getCommandDetailTitle():string{
$name = $this->getName(); $name = $this->getName();
$statTypeBase = [ $statTypeBase = [
'leadership'=>'통솔경험', 'leadership'=>'통솔경험',
'strength'=>'무력경험', 'strength'=>'무력경험',
'intel'=>'지력경험', 'intel'=>'지력경험',
]; ];
$statType = $statTypeBase[static::$statKey]; $statType = $statTypeBase[static::$statKey];
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$title = "{$name}({$statType}"; $title = "{$name}({$statType}";
if($reqGold > 0){ if($reqGold > 0){
$title .= ", 자금{$reqGold}"; $title .= ", 자금{$reqGold}";
} }
if($reqRice > 0){ if($reqRice > 0){
$title .= ", 군량{$reqRice}"; $title .= ", 군량{$reqRice}";
} }
$title .= ')'; $title .= ')';
return $title; return $title;
} }
public function getCost():array{ public function getCost():array{
$develCost = $this->env['develcost'] * 2; $develCost = $this->env['develcost'] * 2;
$reqGold = 0; $reqGold = 0;
$reqRice = $this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost); $reqRice = $this->generalObj->onCalcDomestic(static::$actionKey, 'cost', $develCost);
return [$reqGold, Util::round($reqRice)]; return [$reqGold, Util::round($reqRice)];
} }
public function getCompensationStyle():?int{ public function getCompensationStyle():?int{
return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100; return $this->generalObj->onCalcDomestic(static::$actionKey, 'score', 100)<=>100;
} }
public function getPreReqTurn():int{ public function getPreReqTurn():int{
return 0; return 0;
} }
public function getPostReqTurn():int{ public function getPostReqTurn():int{
return 0; return 0;
} }
protected function calcBaseScore():float{ protected function calcBaseScore():float{
$general = $this->generalObj; $general = $this->generalObj;
if(static::$statKey == 'leadership'){ if(static::$statKey == 'leadership'){
$score = $general->getLeadership(true, true, true, false); $score = $general->getLeadership(true, true, true, false);
} }
else{ else{
throw new \sammo\MustNotBeReachedException(); throw new \sammo\MustNotBeReachedException();
} }
$score *= getDomesticExpLevelBonus($general->getVar('explevel')); $score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= Util::randRange(0.8, 1.2); $score *= Util::randRange(0.8, 1.2);
$score = $general->onCalcDomestic(static::$actionKey, 'score', $score); $score = $general->onCalcDomestic(static::$actionKey, 'score', $score);
$score = Util::valueFit($score, 1); $score = Util::valueFit($score, 1);
return $score; return $score;
} }
public function run():bool{ public function run():bool{
if(!$this->hasFullConditionMet()){ if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
$db = DB::db(); $db = DB::db();
$general = $this->generalObj; $general = $this->generalObj;
$score = Util::valueFit($this->calcBaseScore(), 1); $score = Util::valueFit($this->calcBaseScore(), 1);
['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey); ['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey);
$successRatio = $general->onCalcDomestic(static::$cityKey, 'success', $successRatio); $successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio);
$failRatio = $general->onCalcDomestic(static::$cityKey, 'fail', $failRatio); $failRatio = $general->onCalcDomestic(static::$actionKey, 'fail', $failRatio);
$successRatio = Util::valueFit($successRatio, 0, 1); $successRatio = Util::valueFit($successRatio, 0, 1);
$failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio); $failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio);
$normalRatio = 1 - $failRatio - $successRatio; $normalRatio = 1 - $failRatio - $successRatio;
$pick = Util::choiceRandomUsingWeight([ $pick = Util::choiceRandomUsingWeight([
'fail'=>$failRatio, 'fail'=>$failRatio,
'success'=>$successRatio, 'success'=>$successRatio,
'normal'=>$normalRatio 'normal'=>$normalRatio
]); ]);
$logger = $general->getLogger(); $logger = $general->getLogger();
$date = $general->getTurnTime($general::TURNTIME_HM); $date = $general->getTurnTime($general::TURNTIME_HM);
$score *= CriticalScoreEx($pick); $score *= CriticalScoreEx($pick);
$exp = $score * 0.7; $exp = $score * 0.7;
$ded = $score * 1.0; $ded = $score * 1.0;
$score /= 10; $score /= 10;
$scoreText = number_format($score, 1); $scoreText = number_format($score, 1);
$josaUl = JosaUtil::pick(static::$actionName, '을'); $josaUl = JosaUtil::pick(static::$actionName, '을');
if($pick == 'fail'){ if($pick == 'fail'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <span class='ev_failed'>실패</span>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
else if($pick == 'success'){ else if($pick == 'success'){
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} <S>성공</>하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
else{ else{
$logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>"); $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 <C>$scoreText</> 상승했습니다. <1>$date</>");
} }
//NOTE: 내정량 상승시 초과 가능? //NOTE: 내정량 상승시 초과 가능?
$cityUpdated = [ $cityUpdated = [
static::$cityKey => Util::valueFit( static::$cityKey => Util::valueFit(
$this->city[static::$cityKey] + $score, $this->city[static::$cityKey] + $score,
0, 0,
100 100
) )
]; ];
$db->update('city', $cityUpdated, 'city=%i', $general->getVar('city')); $db->update('city', $cityUpdated, 'city=%i', $general->getVar('city'));
$general->increaseVarWithLimit('rice', -$this->reqRice, 0); $general->increaseVarWithLimit('rice', -$this->reqRice, 0);
$general->addExperience($exp); $general->addExperience($exp);
$general->addDedication($ded); $general->addDedication($ded);
$general->increaseVar(static::$statKey.'_exp', 1); $general->increaseVar(static::$statKey.'_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
tryUniqueItemLottery($general); tryUniqueItemLottery($general);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
} }
} }