수비, 성벽 강화의 성공을 무력 기준으로 올바르게 변경

필살 확률을 주 능력치만 사용하도록 변경

크리티컬 확률 함수 버그 수정.

필살 확률 수정
This commit is contained in:
2018-02-01 00:16:58 +09:00
committed by Hide_D
parent 64a086c24a
commit 2ae9561c8c
3 changed files with 38 additions and 7 deletions
+3 -3
View File
@@ -197,7 +197,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평
//크리
$rd = rand() % 100; // 0 ~ 99
$ratio = CriticalRatio2($general[leader], $general[power], $general[intel]);
$ratio = CriticalRatio3($general[leader], $general[power], $general[intel], $general['crewtype']);
if($ratio >= $rd && $avoid == 1) {
$msg .= "<C>●</><C>필살</>공격!</><br>";
$cityCrew = CriticalScore2($cityCrew);
@@ -553,7 +553,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평
//크리
$rd = rand() % 100; // 0 ~ 99
$ratio = CriticalRatio2($general[leader], $general[power], $general[intel]);
$ratio = CriticalRatio3($general[leader], $general[power], $general[intel], $general['crewtype']);
if($ratio >= $rd && $myAvoid == 1) {
$msg .= "<C>●</><C>필살</>공격!</><br>";
$opCrew = CriticalScore2($opCrew);
@@ -561,7 +561,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평
}
//크리
$rd = rand() % 100; // 0 ~ 99
$ratio = CriticalRatio2($oppose[leader], $oppose[power], $oppose[intel]);
$ratio = CriticalRatio3($oppose[leader], $oppose[power], $oppose[intel], $oppose['crewtype']);
if($ratio >= $rd && $opAvoid == 1) {
$msg .= "<C>●</>상대의 <R>필살</>공격!</><br>";
$myCrew = CriticalScore2($myCrew);